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Take only what you need


cronos69

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This is the first time I have published on this forum the mod that I would like to see made: When you want to make an update to the research bench, I have to install a module or something else on your outpost, you are asked to have a certain amount of materials , if you don't have them, betheseda allows you to search for the missing materials, however betheseda does not take into account the number of materials sufficient for the aforementioned project that you should create, with the problem sometimes of overloading the backpack with materials and other things, if there if it were an option to have a feature, like in the game Subnautica, that creates a widget on the screen with the number of materials needed for the project(s) you're looking for wouldn't be a bad thing

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Ah, but the 'pain' of finding and carrying everything you need for crafting - all those annoying issues you mention- is part of the 'fun' of Beth's open world gaming universe. Now they visibly flag items "can be used for crafting", so peeps with an unlimited carry mod can simply vacuum up everything useful they come across.

 

Apparently the 'immersive' way is always supposed to hurt.

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Ah, but the 'pain' of finding and carrying everything you need for crafting - all those annoying issues you mention- is part of the 'fun' of Beth's open world gaming universe. Now they visibly flag items "can be used for crafting", so peeps with an unlimited carry mod can simply vacuum up everything useful they come across.

 

Apparently the 'immersive' way is always supposed to hurt.

 

There are many mods that break the game, I list some of them
No engine power limit
No minimum landing gear
No reactor class requirement
No reactor limit
No limit on the shield
If you want to install them you are free to do so, but you do not have to. I only proposed , if modders create a mod ,based on my idea , it is not like you are obliged to install it
If you then want to talk about immersive mods, I will point out that the latest edition of skyrim introduced survival mode, starvation, fatigue, cold, heat, freezing water, diseases, no fast travel, reduced weight, no health regeneration, item weight, stamina, level up only after sleeping. In any case, my idea is designed, for those with limited weight
Edited by cronos69
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