zanity Posted September 12, 2023 Share Posted September 12, 2023 Would it be possible to replace the horrid 'black' screen with a simple image capture of what you see when the loading finishes. Yes, I appreciate the time-of-day would be different, and the NPCs that may be in the picture would differ too. But having a picture IMMEDIATELY of where one is about to go, albeit frozen in time, before it becomes the actual living location, would hurt a lot less psychologically. The black loading screen is so immersion breaking for an act that is clearly NOT fast travel (merely passing thru a door). I'm using a fast NVMe, and however many seconds it takes, it always feels like an eternity. And why. Because the visual information link is broken. You are seeing the world, then not seeing the world, then seeing the world- mall to go thru a darned door. No disguised loading in corridors or air-locks for Beth. Their pathetic engine, unlike every other engine for the last two decades plus, doesn't allow for this. Just think if they could have used an airlock method, with air purification or air conditioning excuse even on planets with breathable atmospheres. The doors could have opened and closed automatically just by running 'into' them. Some cool air blast particle effects to distract from the seconds taken to load the new cell. 2023, and such a simple idea, correct to the world, and no chance of team Todd doing it. Everything about this game makes one wanna scream. Link to comment Share on other sites More sharing options...
mercymike Posted September 12, 2023 Share Posted September 12, 2023 This is a Bethesda game, because of global climate change crisis doomsday, the lights in airlocks, elevators and such have been shut off for the moment to save on energy, hence the black screens. To compensate we have Neon city with more lights than the Hong-Kong skyline. Link to comment Share on other sites More sharing options...
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