xkkmEl Posted September 12, 2023 Share Posted September 12, 2023 Is there anything I can do as a modder to prevent my NPCs from opening locked doors? I have custom AIs that cause them to pick up items of interest. Even though I have neither of the "unlock doors" flags on, they will still open any door in their way to get there. Can I change that? It is rarely a significant issue, but as they say, "it's locked for a reason!" After playing the game 10 years, I just discovered "Redwater Den", and the guards there immediately turned hostile when one of my NPCs opened the wrong door. I'm pretty sure that even if I get them to not touch the door, they'd still teleport through it to get at the items they seek. I'm ok with that, eventhough it is not my intent; they know not to pick up owned items and will therefore not turn the guards hostile. Link to comment Share on other sites More sharing options...
Rodr1sen Posted September 12, 2023 Share Posted September 12, 2023 (edited) I'm sorry, what I put wasn't going to work for you. You are a modder, you are looking for script information or things like that. What I put was information. Edited September 12, 2023 by rodr1ss Link to comment Share on other sites More sharing options...
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