RazielLewach Posted September 18, 2023 Share Posted September 18, 2023 (edited) +1. The "always marked as unexplored" is perfect because it allows you to always enter the planet without menus, just opening the radar! Edited September 18, 2023 by RazielLewach Link to comment Share on other sites More sharing options...
simikd Posted September 20, 2023 Share Posted September 20, 2023 I need this feature sooo much! Link to comment Share on other sites More sharing options...
LanceDragonsbane Posted September 26, 2023 Share Posted September 26, 2023 +7Please make this happen. I keep getting teleported out of my ship when i do not want to be teleported. I just want to put on my suit and go outside or land at an outpost, pick up resources and take off again. Being teleported means i have to run back to the ship or teleport AGAIN to get back to the ship. Link to comment Share on other sites More sharing options...
azvampyre1973 Posted September 27, 2023 Share Posted September 27, 2023 (edited) :Null: Edited October 2, 2023 by azvampyre1973 Link to comment Share on other sites More sharing options...
azvampyre1973 Posted October 4, 2023 Share Posted October 4, 2023 +1. The "always marked as unexplored" is perfect because it allows you to always enter the planet without menus, just opening the radar! ScriptName Location Extends Form Native Hidden Function SetExplored(Bool abExplored) Native Event OnLocationExplored() Self.SetExplored(False) Self.Reset() EndEvent Event OnLocationLoaded() Self.SetExplored(False) Self.Reset() EndEvent Now every location is no longer "Explored" but still no animations. Link to comment Share on other sites More sharing options...
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