mtrindadc Posted September 13, 2023 Share Posted September 13, 2023 (edited) YEs the title says all by himself... I need help guys! How can i make physics (hdt) work in a imported body and armor replacer mod imported from LE to SSE? In this case the mod that i mported already have physics in his LE version.. but what i need is to make the physics work in SSE vesion (that i already imported to..), someone can help me? Edited September 13, 2023 by mtrindadc Link to comment Share on other sites More sharing options...
Hanaisse Posted September 13, 2023 Share Posted September 13, 2023 Reading this and having read your other thread I just wanted to say you're making life very difficult for yourself. Why convert a very old outdated UNP body from LE to SE? You could just install the newer version BHUNP body that contains all the physics necessary for SE. It may already have a preset of that UNPK body you want, or it's simple enough to recreate the same shape in Bodyslide. If you want to continue with your way of doing things, you'll still require the BHUNP body installed so you have a reference to copy the physics bones from into your own body (ie; all the breast bones). Because the old UNP body is lower poly there may be difficulty achieving perfect weighting. Either way you'll then need all the other requirements for physics in SE like Faster SMP and the XPMSE skeleton, possibly even CBPC for configuration options. Link to comment Share on other sites More sharing options...
mtrindadc Posted September 13, 2023 Author Share Posted September 13, 2023 (edited) Reading this and having read your other thread I just wanted to say you're making life very difficult for yourself. Why convert a very old outdated UNP body from LE to SE? You could just install the newer version BHUNP body that contains all the physics necessary for SE. It may already have a preset of that UNPK body you want, or it's simple enough to recreate the same shape in Bodyslide. If you want to continue with your way of doing things, you'll still require the BHUNP body installed so you have a reference to copy the physics bones from into your own body (ie; all the breast bones). Because the old UNP body is lower poly there may be difficulty achieving perfect weighting. Either way you'll then need all the other requirements for physics in SE like Faster SMP and the XPMSE skeleton, possibly even CBPC for configuration options.I knew it but i cant make bodyslide work (i mean, he is not loading... ok but even if he work.. because i already fixing it..) how should i do to recreate the UNPK armor replacer mod (UNPK armor replacer at Skyrim Nexus - Mods and Community (nexusmods.com)) to SSE using bodyslide? or you can recommend me some tutorial pls? And as u can see i have already post the body mod but the physics wasn't working as well so i just downloaded this mod (CBPC - Physics with Collisions for SSE and VR at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)) is not working like in LE (very bouncing as was before) but it's aleady a good begining right? It didn't have any physics now it does!.. but i need to ask.. can u help me to make the physics work like was before (very bouncy) pls? just help me with some advices or the way u can i'm very noob in this modder thing. Edited September 13, 2023 by mtrindadc Link to comment Share on other sites More sharing options...
Hanaisse Posted September 13, 2023 Share Posted September 13, 2023 You will never get that LE body to work the same in SE. LE and SE use completely different types of physics. Especially that body with TBBP which is very old (not even considered physics) will not work the same in SE. I still strongly suggest you get Bodyslide working and go with BHUNP. You can then choose variations of jiggles/bouncing with the CBPC mod. Link to comment Share on other sites More sharing options...
mtrindadc Posted September 13, 2023 Author Share Posted September 13, 2023 You will never get that LE body to work the same in SE. LE and SE use completely different types of physics. Especially that body with TBBP which is very old (not even considered physics) will not work the same in SE. I still strongly suggest you get Bodyslide working and go with BHUNP. You can then choose variations of jiggles/bouncing with the CBPC mod.Ok so i will need to recreate all armors from the begining. No problem if will work i can do this. Can u recommend me some tutorial to help me to do all of this? Link to comment Share on other sites More sharing options...
Hanaisse Posted September 14, 2023 Share Posted September 14, 2023 Tutorials to do what? There's a walkthrough on how to use Bodyslide on the Bodyslide page. Link to comment Share on other sites More sharing options...
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