Rodr1sen Posted September 14, 2023 Share Posted September 14, 2023 (edited) I have deleted my comment, if it is a post that I created feel free to delete it from nexus, thank you Edited December 9, 2023 by rodr1ss Link to comment Share on other sites More sharing options...
xkkmEl Posted September 14, 2023 Share Posted September 14, 2023 AFAIK, the base game has no such feature. It only presents an "activate" prompt on certain objects. There are however many mods that replace the default "activate" option with more elaborate menus. I use Knock Knock (https://www.nexusmods.com/skyrim/mods/36192/) but that's obviously not what you are looking for. I have not researched how these mods work, but I suspect they place a transparent object in front to hide and disable the default activator, and present it's own using scripts (or SKSE plugins) to create and display the menu. Not something you can just turn on in the game engine. Hopefully, someone will contradict me :-) Link to comment Share on other sites More sharing options...
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