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Custom Animation


Geonox

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Is there anyone who successfully made a custom animation in either blender or max? I'm trying to find out how this works for months but so far I still haven't figured out how to do this. Is there anyone who can either point me in the right direction or help me out. I know how to make animations, I just don't know how to export them to make them work ingame.

 

I know it will probably be a lot of explaining but I'm a modeller and I've worked with animations before, only never for games. So I know the basics, about moving bones and setting keyframes. I work with 3d max so working in blender is sometimes realy confusing. I know how to make poses for fallout 3 in blender, I only don't know how to make custom animations.

 

I tried to animate the skeleton the same way you make poses. I made a pose in frame one and set a locrot then moved to frame 100, moved the bones again and set a locrot on frame 100. This makes the bones move between frame 0 and 100, however I don't know if this is the way to make animations in blender. If so I still haven't found out how to export them. I tried to do it the way backsteppo described in his pose tutorial but it doesn't work ingame.

 

Please help...im near comitting suicide lol

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