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Mod Idea's- An idea list


kimera711

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Hello everyone,

this is a list of mods I would like to see created (maybe it will be easier when the necessary tools are released, but in any case, these are quite complicated ideas to implement... because I suppose it would involve importing existing assets from other games like textures and skeletons and modifying them... but maybe it's more feasible than you think... I don't know, I'm just throwing out ideas and it will be up to the modders to figure them out).


Anthem is currently missing in Starfield.


Anthem Fusion.2754-1694835650-836154040.png

1 - Use a Strale suite to move around on planets, so you can fly... like the power armor in Fallout 4.

2 - Create a dedicated ship module for the jetpack, so you can manage and customize it.

3 - Ability to go out in EVA from the ship...

...........................


Fallout2053-1694487186-294905194.png


1 - Import Fallout maps... on planet Earth, of course but also in other planets... so you can travel and land on a planet that isn't completely barren but has a post-apocalyptic scenario. If you want to stay lore-friendly, you can indeed use the NPCs from Starfield and create post-apocalyptic scenarios and makeshift camps using the game's original assets, both modified and unmodified.

2 - Create something like "Sim Settlements" but with outposts. Just put a beacon in a place and after few days some npc create the city...day by day the city grow up and change...spaceport whit a transport ship for new citizen etc...

3 - Multiple companions who follow you.

4- Adding dismemberment and the ability to undress NPCs from what they're wearing, as was possible in Fallout 4.

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Ships and Vehicles 378807922_7159551237406631_5608817987603


1 - New modules.

2 - Entire ships imported from other games like Star Wars, Star Trek, Guardians of the Galaxy.

3 - Hovercraft vehicles.

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I'll try to update the list when I have new ideas...

Thanks to the whole community!!!

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