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Eye fix mod


RevanFanMan

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  • 3 weeks later...

Bump.

 

Since day 1, when I look at my character in third person mode, their damn eyes are almost always shut. It annoys me more than it should. It's another one of those things that make me wonder who the heck is testing the game before it releases to public.

 

 

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Edited by JKDOS
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Already discussed at the highest industry level by animation experts in other companies. They could not believe how trash the eye animation system is in Starfield. Yes, it needs to be fixed, but CANNOT be fixed until the right tools and documentation releases.

 

We await a total body replacement system. Hair replacement. Face mesh fixes. And then facial animation fixes- which will be the most difficult given the game has a full facial animation system already to facilitate the expressive movements for speech.

 

Many do not understand this, but earlier Beth games were very hard to repair in certain areas down to the code essentially being limited to small pools of memory and a single CPU core. These restrictions were hard-coded, and a consequence of the game code being highly compromised in order to run on laughable poor consoles.

 

Starfield also compromised to run on the (now hopeless) Xbox-S, but even this out-dated console has loads of CPU cores, and a decent amount of memory from the POV of mod needs. I don't mean mods running on this console, I mean the lowest common denominator code target for Starfield is good enough for Starfield PC mods to do things they could not have done on earlier Beth games.

 

Starfield mods can be much more ambitious as a result, and total animation overhaul mods should be easy eventually.

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