TheCommanderOfThe101st Posted September 25, 2023 Share Posted September 25, 2023 So one of the things that always bugged me the most about fallout 4 was random loot and enemies respawning everywhere. I'd like to see someone make a mod that removes random loot in the world and interior cells from respawning unless it's in a settlement like diamond city or Libertalia. But places like Concord and Museum of Freedom shouldn't be respawning enemies and random loot. I know some mods fix this but they tend to remove all respawns completely. I do want respawns but wanna see loot be reduced to a extent. Also another suggestion i thought would be cool is places like thicket excavations or Breakheart banks be used as secondary settlement locations. Not ones where you can build there using the settlement system. Rather you clear it out and can send people there to settle it and spend caps to invest in the location and doing so builds items that are premade and nothing be changed by the player. And in rereturn you get resources from it. Like you clear out Thicket excavations and send settlers to live there. They give you concrete and other materials, and the more caps you invest the more you get and it add structures like housings, defense's, and other items. Note* i would make the mod for the respawning using the creation kit, but im using the GoG version and i haven't seen anyone posting updates how to use it if it's possible Link to comment Share on other sites More sharing options...
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