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laslo67

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EVERYTHING UI is this game needs fixing, changing and re-coding. And in time everything will be. A total overhaul is the actual mod required.

 

At the moment, Starfield is all bug, all fault, all incompetence. It is like buying an old well worn table, and point to one of a million scratches and asking "can we buff that out?". Yes, but it wouldn't really change a thing. Early mods are mostly cheap hacks. The real modders are playing the game with a notepad, making a note about everything that is wrong, and prepping the revamped systems that will start over but correctly this time. Then they wait for the official tools to release, and the reverse engineering of file formats to complete.

 

Starfield can be fixed- will be fixed. And will be the first AAA game whose later quality wholly belongs to modders, with nothing useful from the original dev team. I would argue that modders will even change the definition of what actually constitutes a mission in the revamped world.

 

The existing game is simply what Todd's hopeless team could actually throw together in desperation when the original plans collapsed with their inability to create any of the systems that were part of the initial game design specs. Worse, most of the visual ambition went into the bin in the desperate need to make the game run well on the Xbox-S.

 

People will continue to ask for this, that or the other to be fixed here- items chosen from a list tens of thousands long. The true answer stays the same- patience. The good modders already KNOW what needs to be fixed. The fixes are coming, en masse, but two years hence at the earliest will be when the entire game has been bashed into some form of acceptable state for normal play.

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I posted this in the "Mod Ideas" area and it is simply an idea if some mod creator wanted to tackle something. Nothing more. And yes, I think we are all aware the game is far from perfect and there will be many improvements in the future. No need to say "patience" like you would to an impertinent child.

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