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[LE] Basic question - how to increase the volume of weapons sounds (in xEdit)


fmilluminati

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As the title says. I'm working on a sound patch to an existing weapon's mod, replacing the existing sounds with some higher quality ones, but the new sounds are simply too quiet.

Of course, I can modify the sound files themselves to raise the volume, but it causes the sounds to "clip" which lowers fidelity and introduces an ugly crackling noise.

Is it possible to simply tell Skyrim to play the sound louder? If so, how could I modify the sound in xEdit to make that happen? There seem to be fields under the Sound Descriptor category: "db Variance" and "Static Attenuation (db)" that I would suspect change how loud the sound plays, but I played with their values and it doesn't seem to have any effect in the game.

Can anyone help? Thanks!

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