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If you go really close up, does the grey "noise" turn into a mess of rainbow colored dots?

If so, wrong (oldrim style) texture format.

 

Simplest fix is to have the texture as loose file.

Proper fix is to save the texture in correct format and then re-add to the BA2.

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If you go really close up, does the grey "noise" turn into a mess of rainbow colored dots?

If so, wrong (oldrim style) texture format.

 

Simplest fix is to have the texture as loose file.

Proper fix is to save the texture in correct format and then re-add to the BA2.

yup

here's the format i'm using to extract textures i'm editing in photopea

 

it works fine with anything that's not inside a ba2 file, but whenever i replace any texture in a ba2 file, it has the same noise effect in certain lightings

 

btw i'm adding these textures to the ba2- i tried editing the esp files so they use the textures inside loose files instead, but as a result they have no textures at all for reasons unknown to me, so i'm forced to keep putting them inside ba2

Edited by j3lly0m3lly
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