AtomsChosen Posted September 29, 2023 Share Posted September 29, 2023 (edited) I am having an attached 3D model to a robot that gives robots a headlamp. It use addonnodes that tell it to place lights at certain locations. That is all fine and good, but I want the Addonnodes to be disabled if the mesh they are attached to gets dismembered. Currently the addonnodes just float there. Edited September 29, 2023 by RayoftheSun Link to comment Share on other sites More sharing options...
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