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Modeler request


stormwarrior

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Hi everybody! I am currently developing a mod called, Outbreak: The Aftermath. And it will be a mod similiar to Left 4 dead and 28 weeks/Days later. So i would need some modelers since only one guy is helping me right now and there is much work to be done! It will be a dead city filled with hordes of zombies, and i want the zombies to be fast and running and screaming savagely. And the city will be a now-time city, so it wont be medieval like in vanilla oblivion. Since i have permission by Sexfoundation to use his meshes and textures from Duke City. So the things i would need is: A couple of modelers, max 2 more, and the models i will need are: Fast human-like zombies with new animations, like running animations. So i would need someone who is good at animating and character modeling. And i dont want every single zombie to look all alike so i would need many different textures for zombies. And i have one question for someone who knows: Can you make like, a new combat animation which will let you shoot with guns and bullets like in FPS games? So anyone who is intrested: Please send a PM or drop a comment here :)

 

The story will be like this: You start in a barricaded apartment in a deserted and quarantined city called Nattington City. And youre running out of food so you will need to make your way out of Nattington city. And slaughter hordes of savage infected people. And i will improve gameplay so that you cant be a god like character, the zombies will be way more powerful than you are. So you will need to be cautious and sneak sometimes.

And i will make a quest to the mod too. So anyone who is intrested, like i said, drop a comment or send a PM.

If you want to join, i will give you something to do imideatly, dont worry ;)

 

 

OTeam needs you!

 

 

Stormwarrior

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yaey, i'm that only guy helping so i'm team member number 2. hehe :)

Since now i've made some envoriment static meshes but i will need an other pair (of more skilled) hand for the zombies.

I belive someone is working on a gun whic can be used like in a FPS but it's not finised yet.

 

Join OTeam ---> we've got cookeis.

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I have a little solution for the zombies. Why not use the human body mesh and skeleton for the animation. This way it will be easy to get them running faster. I've already made some dismembered and disemboweld bodies and it won't ne a probelm to fit them for a new race of zombies. Toughts?

 

EDIT: forgot to say, i forgot how does the vanilla hand-to-hand stance look while running. But making the zombies run with their arms in a calssic zombie stance won't be something extremly difficult do to---i think..

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I read the post you wrote on my topic, and it would be cool with vanilla models. but about the zombie stance, i would prefer like, not the classic ''stick arms forward'' stance. I was thinking more of like a sprinting animation.

 

http://www.youtube.com/watch?v=4q8lsmnlzu8&feature=fvst

 

Look at that trailer for Left 4 Dead and you will see what i mean ;)

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I if had the time I could make some new zombie variations, however im busy with a ice cave tile set and a steel amor..

 

Ok, well when youre finished. If youre intrested in this mod and want to help. You can just PM me or drop a comment here ;)

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