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Striped shadows on things.


swooped

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I've had this problem for a while and finaly decided it was time to look into it. There are stripped lines on things when i'm not right next to them.

I've recorded a clip to show it. Sorry for low quality my fraps isnt set up atm.

https://www.youtube.com/watch?v=7oZrXuDjDG4&feature=youtu.be

 

Any ini files changes or mods to fix this?

Edited by swooped
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I found a few ini tweaks on the RealVision ENB Nexus page.

ugly landscape shadows
if you are using a Performance version and got ugly landscape shadows.

tweak this in your SkyrimPrefs.ini:

set bDrawLandShadows=0
or
fSpecularLODStartFade=2500.0000
fShadowLODStartFade=3500.0000
fLightLODStartFade=3500.0000
set fshadowbiasscale to 0.750 or 1.000

 

You have two choices.
1) Turn land shadows in exterior cells off with the first edit, or, use the other lines to try and fix them.

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Hey there!

 

Did you make .ini changes or installed mods before this happened?

Did you try installing a fresh copy of Skyrim? Just to check the Vanilla game doesn't has the same issue.

I didnt do any ini changes to cause this and i dont think its a mod its been like this for a while. I just asumed it was because had shadows on low but i turned them up and the problem persists. Also ive reinstalled skyrim a couple times after having some mishaps with mods.

 

I found a few ini tweaks on the RealVision ENB Nexus page.

 

ugly landscape shadows

if you are using a Performance version and got ugly landscape shadows.

 

tweak this in your SkyrimPrefs.ini:

 

set bDrawLandShadows=0

or

fSpecularLODStartFade=2500.0000

fShadowLODStartFade=3500.0000

fLightLODStartFade=3500.0000

set fshadowbiasscale to 0.750 or 1.000

 

You have two choices.

1) Turn land shadows in exterior cells off with the first edit, or, use the other lines to try and fix them.

These didn't fix it :(

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I was having this problem recently with my new rig (GTX 760 video card) with Skyrim at Ultra settings (using hi-res dlc and unofficial patch, plus 2K HD textures). I never really noticed on my older machine on High settings (but it had a Radeon card, and every machine is different).

 

So, after doing some searching, I found that changing fShadowBiasScale from default 0.1500 to something along the lines of 0.3500 or so, eliminates nearly all occurances of the striped shadows. So, try adjusting that setting by .0500 at a time, up from the base .1500, and see where it gets you. I found that for my rig, .4000 or higher seemed to be overkill, and darkly shadowed my character, especially the face. But, again, every machine/set-up is different.

 

fShadowBiasScale=0.3500 is what I'm currently using. This setting can be found in SkyrimPrefs.ini file. If you want a good place to test the adjustments you're making, go to someplace like the snow drift areas near Dawnstar (south of there is where I did my testing), during mid-day, like 2-4 PM, on a sunny day. As you walk west or east, you'll tend to see the striping effect prominently on the snow drifts. As you increase the shadow bias scale higher, the effect should be less noticeable. Eventually, you should reach a somewhat 'sweet' spot, where the effect is no longer noticeable, and your character's shadow (the one directly under them is still where it should be). If you turn the shadow bias scale up too much, your character's shadow underneath of them will move from under, to near. There will be a gap between the shadow and the character's feet. I believe what the scale does is change the angle at which your character and objects are hit by a light source (like sunlight).

 

Hope this helps you out.

Edited by TroggyTrog
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I was having this problem recently with my new rig (GTX 760 video card) with Skyrim at Ultra settings (using hi-res dlc and unofficial patch, plus 2K HD textures). I never really noticed on my older machine on High settings (but it had a Radeon card, and every machine is different).

 

So, after doing some searching, I found that changing fShadowBiasScale from default 0.1500 to something along the lines of 0.3500 or so, eliminates nearly all occurances of the striped shadows. So, try adjusting that setting by .0500 at a time, up from the base .1500, and see where it gets you. I found that for my rig, .4000 or higher seemed to be overkill, and darkly shadowed my character, especially the face. But, again, every machine/set-up is different.

 

fShadowBiasScale=0.3500 is what I'm currently using. This setting can be found in SkyrimPrefs.ini file. If you want a good place to test the adjustments you're making, go to someplace like the snow drift areas near Dawnstar (south of there is where I did my testing), during mid-day, like 2-4 PM, on a sunny day. As you walk west or east, you'll tend to see the striping effect prominently on the snow drifts. As you increase the shadow bias scale higher, the effect should be less noticeable. Eventually, you should reach a somewhat 'sweet' spot, where the effect is no longer noticeable, and your character's shadow (the one directly under them is still where it should be). If you turn the shadow bias scale up too much, your character's shadow underneath of them will move from under, to near. There will be a gap between the shadow and the character's feet. I believe what the scale does is change the angle at which your character and objects are hit by a light source (like sunlight).

 

Hope this helps you out.

Hmm... For some reason fshadowbiasscale doesn't appear to be in my skyrimppref.ini. Should i add the line?

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You can also try the Shadow striping fix on the nexus, that removes shadow striping from light sources. But that's a problem with skyrim from the very beginning, and I doubt that it will fix your problem entirely.

And yes, you should try add the line in your SkyrimPrefs.ini

Make sure you put it under the right category. Good luck!

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