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Convert Blender Hair to Skyrim Playable Hair


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i have a blender model which has it's hair.....i have already converted the face for skyrim....now its time to convert the hair...but i am not able to do it....can some one help how can i covert the hair for skyrim??
the hair in blender has its own bone...untill now what i was doing for the head mesh was to export it from blender in .obj format and then in outfitstudio after copying the bone weights from original head(HPH or UBE) i exported it as nif file.....i did the same thing for hair but in this way i see no bones in the hair nif file....how to export the hair with bones from blender??
also a good tutorial on adding collision physics to hair for skyrim..

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