chrisplosion Posted June 28, 2009 Share Posted June 28, 2009 Ok this is my first time modding. I have made a Samus Aran companion you can hire but the problem is I cant find the .ESP file. I saved it in the data folder. The GECK can recognize it so I can change it but the file isn't present where it was saved. I tried searching but nothing. Like I said, this is my first time and I'm not sure. Any help would be appreciated. Link to comment Share on other sites More sharing options...
mechine Posted July 1, 2009 Share Posted July 1, 2009 Gosh nobody replied bummer huh Anyway right click folders an select search for the file name on either your C:/ D:/ drive or single files like Fallout\data, and such If you can't find it, maybe that will help You can expand the window an read all the 10,000 mods you have in there an you probably still won't see it lolz maybe you set calibr to active then saved your mod on top of another mod Since you said you're first time I might waste my time to say that setting the active file in geck means the file that is going to be saved so load fallout3.esm Calibr.esm then FullAuto731.esp set to active because all the work I did yesterday is in there an by setting it active all that work plus the work I do today will be saved. Slowly building and editing. Also you don't have to use save as using set to active, you just click save. But remember you should save every so often because GECK crashes sometimes At which point you say "AHHHHHHHHWWWWWWWWWAAAAAAAHHHHHH" LOLZ Link to comment Share on other sites More sharing options...
AlexxEG Posted July 1, 2009 Share Posted July 1, 2009 Right click on GECK.exe and choose "Run as Admin" Link to comment Share on other sites More sharing options...
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