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How do the modding community threat with new item ID's?


xUs3L3ssx

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Lets be honest here. You shouldn't even think about trying to mod this (or any game for that matter) until TWO things have matured first:

a) Bethesda, in terms of pushing patches which fundamentally might change how mods function.'

b) PROPER modding tools for the modding community to work with.

 

I'm not saying people shouldn't mod their games, I'm just saying get your expectations in check.

In other words, pretty much forget about seriously modding your game for the first year, maybe two.

After that, Bethesda moves on, the modding community gets a better grasp of the game engine limitations (and workarounds) and things stabilize.

Edited by fraquar
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