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Can someone make a golden akatosh amulet? thanks -w2drs21


w2drs21

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well I am planning on making a companion of my character.

could you make it so the amulet has a flat back and remove the background of the dragon. Please let me know if I am asking for too much. thanks.

-w2drs21

Ill make the textures soon. thanks. if you want I can make a retexture of a weapon of your choice.

sure flat back coming up, just a quick question; "remove the background of the dragon" by that you mean just the dragon with air inbetween the limbs instead of mesh right? and no you're definitely not asking too much.

Pacific Morrowind

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well I am planning on making a companion of my character.

could you make it so the amulet has a flat back and remove the background of the dragon. Please let me know if I am asking for too much. thanks.

-w2drs21

Ill make the textures soon. thanks. if you want I can make a retexture of a weapon of your choice.

sure flat back coming up, just a quick question; "remove the background of the dragon" by that you mean just the dragon with air inbetween the limbs instead of mesh right? and no you're definitely not asking too much.

Pacific Morrowind

 

 

yes the air between the limbs. Thank you again.

 

-w2drs21

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Here is the free flying Akatosh Amulet. I'm not totally happy with the chain/amulet attachment point so if you got suggestion of how to attach it looking better please tell.

 

 

how bout putting the chain/amulet attachment on each wing. btw what program are you using.

thanks

-w2drs21

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Here is the free flying Akatosh Amulet. I'm not totally happy with the chain/amulet attachment point so if you got suggestion of how to attach it looking better please tell.

 

 

how bout putting the chain/amulet attachment on each wing. btw what program are you using.

thanks

-w2drs21

yes that sounds probably better. I am using mainly blender but I haven't yet learned skinning with blender so for the skining I am using Gmax. Blender is about 500X more powerful but has a distinct lack of a friendly user interface; Gmax is very friendly but not very powerful. I did my first learning on gmax but then since gmax cannot do non-static collision I started to use blender for my non-static collision and now do everything except skinning in blender.

Pacific Morrowind

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Here is the free flying Akatosh Amulet. I'm not totally happy with the chain/amulet attachment point so if you got suggestion of how to attach it looking better please tell.

 

 

how bout putting the chain/amulet attachment on each wing. btw what program are you using.

thanks

-w2drs21

yes that sounds probably better. I am using mainly blender but I haven't yet learned skinning with blender so for the skining I am using Gmax. Blender is about 500X more powerful but has a distinct lack of a friendly user interface; Gmax is very friendly but not very powerful. I did my first learning on gmax but then since gmax cannot do non-static collision I started to use blender for my non-static collision and now do everything except skinning in blender.

Pacific Morrowind

 

 

thanks for the programs. Do you think it would look better if both sides were flat?

 

thanks.-w2drs21

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ground meshes for last version (with the kinda hokey looking conection between the amulet and the chain) and this new version. also new version with way nicer connection and a fix to the previous one (somehow in export it lost one skin partition). I think it looks better with the flat back and carved front.

Pacific Morrowind

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ground meshes for last version (with the kinda hokey looking conection between the amulet and the chain) and this new version. also new version with way nicer connection and a fix to the previous one (somehow in export it lost one skin partition). I think it looks better with the flat back and carved front.

Pacific Morrowind

 

 

thanks you very much it looks great. Thanks for your time -w2drs21

ill post a picture of a textured version later.

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Here is a pack with all four styles I did up (yes some are not as good looking but might as well still keep them for variations). Includes the ground meshes for each. THey are currently just using the default uvmap/texture of the imrperial dragon cuirass, if you want a new uvmap for a new texture I can easily make a new one.

Pacific Morrowind

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