Mastiffguy65 Posted October 7, 2023 Posted October 7, 2023 I'm currently working on adding/changing calibers in gunsmith overhaul and I don't know how to make the ammo mod an actual misc item that can be swapped. Basically I can craft the mod but it doesn't go into my inventory when I swap it. I'm using fo4edit any help would be appreciated thanks
hereami Posted October 7, 2023 Posted October 7, 2023 LNAM-Loose Mod should be specified in OMOD. Just duplicate any of existing miscmod_mod_XXX.
AtomsChosen Posted October 7, 2023 Posted October 7, 2023 Yea. Loose mods aren't too complicated. Just duplicate an existing one. Rename it with all the details the mod needs and place it under loose mods in the OMOD.
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