Jump to content

Forcing GECK to load multiple master files


IBTrippin

Recommended Posts

I've read this somewhere but now I can't find it. I'm trying to make some changes to a character in Point Lookout (hairstyles,ect.). I had previously worked on some characters in RR Companions Vault and made these changes with no problems. Now, when I try to select Point Lookout's master file GECK automatically selects Fallout 3 .esm and RR Companions Vault .esm then will not load anything due to multiple master files being selected. I remember making some changes to a file at one time that allowed multiple master files to be selected but I have un-installed and re-installed the game and GECK since then and I don't remember what I had changed. Or better yet how do you prevent the GECK from trying to load master files that you have worked on previously? I only want it to load Point Lookout and not the others.

 

(EDIT)

After some searching I found what I was looking for and I was able to make the modifications I wanted. Here is what I did in case someone else has the same problem

Go to;

Documents/my games/fallout 3

make a backup of the GECKCustom.ini file

open GECKCustom.ini file in note pad

Find this entry;

"bAllowMultipleMasterLoads=0"

Change the "0" to "1"

save

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...