blueshawk Posted May 24, 2005 Share Posted May 24, 2005 Here are two scripts I tried together with each other begin NE_port_cont_01 short OnPCEquip if ( OnPCEquip == 1 ) "NE_port_chest_01"->Enable PlaceAtPC, "NE_port_chest_01", 1, 125, 0 set OnPCEquip to 0endif end AND Begin NE_port_chest_01_act short buttonshort messagex2 if (OnActivate == 1) MessageBox"You have just unpacked your portable chest, what do you want to do?" "Open Chest" "Pack Up" set messagex2 to 1endif if ( messagex2 == 1) Set button to GetButtonPressed if ( button == 0 ) Activate endif if ( button == 1 ) Disable set messagex2 to 0 endif endif end I have also tried this script: begin NE_port_cont_02 short OnPCEquip if ( OnPCEquip == 1 ) set OnPCEquip to 0 "NE_port_chest_01"->Activate, player endif end Link to comment Share on other sites More sharing options...
Wookiee Posted May 24, 2005 Share Posted May 24, 2005 just a thought you might want to try having 2 chests one real and one an activatorleave the real one on the imperial prison ship outside the main mesh then on activate of the psudo one force the activation of the rel one and play the open animation ect sound and such it makes for easy placing and cleanup as you can actualy set deleate on the item. might help you with the limitations of scripts ;) Link to comment Share on other sites More sharing options...
Abramul Posted May 24, 2005 Share Posted May 24, 2005 Can you activate something in a different cell? Link to comment Share on other sites More sharing options...
blueshawk Posted May 24, 2005 Author Share Posted May 24, 2005 Well you see the first two scripts are used together. 1st one on a misc item, and the second one on the actual container. The last script has the container place in a certain cell, and upon equiping misc item it activates chest. I would like to have the first two work together, I am trying some new ideas right now. Link to comment Share on other sites More sharing options...
Wookiee Posted May 25, 2005 Share Posted May 25, 2005 yes you can activate things from diferent cells :) Link to comment Share on other sites More sharing options...
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