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A alternate start idea


anther

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I've yet to find this in the mod section and I got to around page 75 before I decided to post it.

 

I have a small background story leading upto the start of the game.

 

 

You're sitting at your desk in the fighter's guild in Bruma. you hear a knock on the door and a badly wounded man pushes open the door and collaspes. you rush to his side but it's too late. He's died from bloodloss. In his hand he clenches a bloodsoaked peice of paper. You pull it from his hand and begin to read and what it says is simple.

 

" Ambushed by bandits....East of Bruma..Send.... "

 

the rest of the note is smeared in blood. You get up and you rush to the Commander of your Fighter's branch. He nods and sends you with reinforcements of 5 to help the others.

 

Mod detail:

 

Now I was thinking bout it. Maybe having the mod set up to well it can branch off. If you arrive in time to save your fellows then you get the Amulet that the bandits tried to steal. If not then you go on a quest to get the Amulet back.

 

And you could maybe start off with full iron armor. Since you are in the fighter's guild.

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