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Game crash at the first door loading


Arckmire

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Hello,

 

I recently find an interest into Skyrim modding, so I did my best to make the game better and most beautiful !

 

I added some modds in this way, the game worked fine in my existing game saved. However I recently decided to begin a new history and start from scratch... but I literally started from crash beacause I am locked at Helgen during the tutorial, the game crash with black screen and quit every time I want to pass the door and enter the tower during Alduin attack.

 

Here is my moddlist load in this order :

 

DLC: HearthFires
DLC: Dragonborn
DLC: Dawnguard
Creation Club: ccQDRSSE001-SurvivalMode
Creation Club: ccBGSSSE037-Curios
Creation Club: ccBGSSSE025-AdvDSGS
Creation Club: ccBGSSSE001-Fish
Unofficial Skyrim Special Edition Patch - USSEP
SkyUI
SkyUI SE - Flashing Savegames Fix
MCM Helper
SkyHUD
Address Library for SKSE Plugins
Skyrim Upscaler - DLSS FSR2 XeSS
RaceMenu
ENB Helper SE
ENB Light
Particle Patch for ENB
SSE Engine Fixes (skse64 plugin)
powerofthree's Tweaks
Gravunlom - a HD Riften Texture Overhaul
Auto Parallax
DynDOLOD Resources SE
Word Wall Transparency Fix for ENB
Simplicity of Snow
Mari's flora
Less Ugly Tundragrass
Static Mesh Improvement Mod
Enhanced Volumetric Lighting and Shadows (EVLaS)
Skyrim 3D Landscapes
Cathedral - 3D Mountain Flowers
Skyrim 3D Rocks
PapyrusUtil SE - Modders Scripting Utility Functions
Majestic Mountains Main
Skyrim 202X by Pfuscher - Formerly 2020
Cathedral - 3D Clover Plant
Rudy HQ - Falling Leaves and Needles SE
Parallax Caves 4k-2k
Ivy by Mari
SD's Farmhouse Fences SE
Unique Flowers and Plants SSE
Fluffworks (Fluffy Animals)
Pelts - Complex Parallax Occlusion
Edmond's Official Unique Flowers and Plants SSE
Draco's 3D Plants and Shrub Replacer
Better Dynamic Snow SE
Shaders of Solstheim - Ash and Moss
Skurkbro's Retexture Project AIO
Better Dynamic Ash SE
SSE Parallax Shader Fix (BETA)
Parallax Mesh Patch Collection
Enhanced Landscapes
The Great Forest of Whiterun Hold
Nature of the Wild Lands 2.0
Nature of the Wild Lands - Debris and Plants Only
Ulvenwald Lite - Vanilla Replacer
Ryn's Standing Stones
Cathedral - 3D Thicket and Dead Shrub
Flying Crows SSE
Landscape Fixes For Grass Mods
Folkvangr - Grass and Landscape Overhaul
Flora Orientalis
Skoglendi - A Grass Mod
Waterplants
Vinland Grass Patch
Traverse the Ulvenwald - 3D Hybrid LODs
Cathedral - 3D Pine Grass
Origins Of Forest - 3D Forest Grass
QW's Grass Patch - Veydosebrom Regions - Folkvangr - Cathedral - Depths of Skyrim
Project New Reign - Nemesis Unlimited Behavior Engine
TrueHUD - HUD Additions
True Directional Movement - Modernized Third Person Gameplay
SmoothCam
Elder Creed - AC-Valhalla inspired smoothcam preset
Greatsword Sheaths and Scabbards Redux SE
Northern Roads
ElSopa - Northern Roads Resculpted
Leviathan Animations II - Sprint
RUSTIC CLOTHING - Special Edition
Animation Motion Revolution
NAT.ENB III - Natural and Atmospheric Tamriel ENB 3.1.1C
Lux Via
Lux
Lux Orbis
Isilmeriel LOTR Weapons Collection SSE
I tried to manage modd order with LOOT ; I also tried to clean some modds with xedit when LOOT required it but it doesn't resolved my issue.
My PC configuration :
GPU : RTX 3060 ti
CPU : Intel Core I5 12400
16 Go RAM 3200 Mhz
1 To SSD M.2 (modds are installed on the same SSD has skyrim se )
I just begin to modd so it's quite new for me, maybe I missed something so if you can help me to find a solution, thank you very much !
Arckmire
Edited by Arckmire
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Are you using Vortex or another mod manager? If Vortex, LOOT is built in, and using a standalone LOOT in addition to the built in can cause things to break.

 

You should also check out Crash Logger SSE AE VR, along with a crash log interpreter, to give yourself a chance to spot the problem.

 

If you are crashing when you try to enter the tower where Ulfric awaits, it could be anything. If you are crashing where you enter the keep by choosing which NPC to follow, it could well be a mod that alters interior meshes and textures, or NPCs.

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Playing the intro with a full mod order is always an iffy proposition.

 

I would advise playing through the intro with just a few mods; USSEP and SkyUI for instance. Once you emerge from the Helgen cave you can save and start adding mods to that save.

 

I usually make a couple of saves there and keep them. When I start a new game with a different load order I start from one of those saves so I do not have to go through the intro again.

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thanks for your answers !

 

I us ModOrganIzer2 as mod manager.

 

7531Leonidas : " If you are crashing where you enter the keep by choosing which NPC to follow" Yes it is at this moment.

 

wfandrews : Thanks for your advise, I will turn off my mods and check if it fix the problem !

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