Jump to content

Starfield - 3rd Person Over-the-Shoulder (OTS)


SeKour

Recommended Posts

While OTS is practical when shooting and aiming in 3rd Person perspective, it's not necessary when not doing those activities.

Take Fallout 4 for instance: When you were in 3rd Person and was unarmed, you were granted a 360 degree view of your character, and thus by extension, your environment as the character moved omni-directionally in space.

It seems that more and more Gamers players require the assistance of the OTS, camera attached to your back, perspective - even when not shooting nor aiming.

It would be nice if Devs (mostly), and modders considered those that can play and adjust their camera angles dynamically. Fine: give those who need the anchored camera an anchored camera; but at least give the option to more dynamic Gamers to be able to untether the camera from the character's shoulder.

 

Thoughts?

Comments?

Suggestions?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...