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Mods wont load.


Tempast

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Hey, so I've played the 360 version of the game for a while and decided to get it for PC.

So right off the bat, mods wont load.

I don't know why. I place them in the correct folders and when I tick the box in the launcher and start up the game, it wont work.

I'm starting to get annoyed.

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Vista Problems

 

You MUST be signed on as an Administrator to do any of this.

 

If you have downloaded and installed a mod, and the mod is appearing in your Data Files List, but not in your game And you are running Vista, you have run into a security feature of Vista called User Account Control. Or more simply, UAC.

 

Quoted from the Oblivion Mods FAQ WIKI

 

Alternate Install Directory

If you install your Elder Scrolls game into any directory OTHER than the default, none of these problems occur. Thus, you can bypass the Vista security issues by installing the game onto another hard drive or into a new directory that is not located within the "Program Files" root directory (such as "C:\Games").

 

Run as Admin

Another way to fix it is to right-click the ".exe" file and click properties, then check "Run as administrator". Then click OK. Do this for both the "oblivion.exe" and TESConstructionSet.exe", and any programs you are using that copies files to protected directories (such as WinRAR, 7z, or WinZip).

 

Disable UAC

Windows Vista users who are fairly confident in the security of their computers might also consider disabling UAC altogether. This will allow all programs writing privileges to the Program Files directory. Although this obviously creates a state of decreased security for your PC, it is a very helpful one-size-fits-all solution to a number of compatibility issues with the Vista OS.

 

Look here for instructions on how to turn UAC off. http://www.howtogeek.com/howto/windows-vis...-windows-vista/

 

Of these, solution #1 is STRONGLY PREFERRED. Solutions 2 and 3 (running as admin and disabling UAC) remove important safety features of the OS. In contrast, installing Oblivion elsewhere resolves the problems with Oblivion without reducing your overall security.

Wiki entry on installing Oblivion in Vista: http://cs.elderscrolls.com/constwiki/index.php/Windows_Vista

 

Note that unless you opt to reinstall the game in a different location (option 1) when you start trying to make your own mods using the construction set, you will run into these problems again.

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Uhm, so I just read them over, and, I originaly installed it in my D: drive. (My C: has like 22 GBs left [OHNO] I have like 400 games xD)

I keep my UAC off, because this is my personal computer and no one else uses it, and I just hate the fact that it always asked me if I wanted to cancel or allow the games I play on a regular basis.

I'll try getting the OBMM and I'll try using alot of the other solutions if none work.

I'll check back later.

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So I went into my Oblivion folder, and in the data section, it's different from the games I'm used to.

I just noticed theres "BethesdaSoftworkArchives" instead of folders.... I'm confused allready...

I'm a total noob to modding, I've only modded a few games before because I felt that they needed to be changed.(S.T.A.L.K.E.R. Shadow of Chernobyl, FreeSpace2 and a few others)

Even those had small mods, I never made anything, only changed some things around so that I could buy items off other people, or change weapons.

So, what do I do with these "Archives"?

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Firstly, UAC is a greatly underestimated security feature in Vista and I recommend you don't turn it off. Installing all of your games and programs outside the "Program Files" folder, as Bben said, should remove nearly all vista related problems. You may find more info on UAC here (look at point no. 2). If you still really hate UAC's prompts after all this, that same webpage tells you how to disable UAC prompts without removing it's other security features as well. Is your personal computer connected to the internet at all? Do you put external media (CDs, DVDs, Flash Drives, etc) which has been in another computer into your PC? Then you are at risk of an intrusion which UAC can protect against.

 

Those BSAs (Bethesda Softwork Archives) are where all the meshes, textures, sounds, etc found in a vanlla Oblivion installation (ie, without mods) are kept. The game is more than capable of finding the data it needs in these archives so you don't have to do anything with them. If, however, you need to work with the data files stored in, you will need to extract those files. The best tool for this job is Oblivion Mod Manager, plus it does a number of other tasks (assisting with mod in/un/reinstallation being it's most useful and most widely used feature).

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