MoonSweets Posted January 16, 2014 Share Posted January 16, 2014 Hi everybody! So I really *need* to have cobwebs or spiderwebs in my level (so that the player can clean them) and when I try to put some, strange things happen:The FX are invisible, there is just the green frame around the mesh, but the mesh itself is invisibleThe static meshes called FXSpiderWebKit* appear but they are black in spite of white (and it looks ugly) The result is the same ingame: they are either invisible or black.So I went to other interior cells where webs can be found, such as Breezehome or Fellglow Keep, and there, the webs were displaying and animating perfectly in the CK. I tried to copy those meshes, to paste them in my level, but they still end up being invisible. I tried to find if someone could have had the same issue as me, but this unanswered topic is all I found. So the only solution I found so far to have those damn cobwebs appear is:Finding a rather small cell with a bit of webs variety (Redoran's Retreat)Duplicating said cellRemoving everything that isn't a cobwebPasting the content of my cell into this new duplicated one It works. But damn, isn't it ridiculous? Does anyone has a less overkill method? Link to comment Share on other sites More sharing options...
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