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[WIP Mod] "Bandits Expanded"


Ainulindale

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Still plugging away at it, this first area became far bigger than I planned, plus i've had work and exams coming up. There's a couple modding videos on my youtube channel featuring progress for those interested, and i'm hoping to have enough to show a full Valtheim trailer in a month or so.

hey man, i've been wondering about this mod as well, how is it going along?

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Just got a new laptop (and can now record ultra graphics in 1080p at 60fps!) and moved all my mods, saves etc over, and been working on more of Valtheim. I've spent so long on the level design that i've forgotten some NPC editting stuff so will have to go back over a lot of tutorials! Anyway expect an update video this week :]

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Quick vid of the final(ish) exterior area complete with fully scheduled bandits working, patrolling, eating, drinking, sleeping etc.

Plus a before+after style look at the exterior as a whole

 

I've also updated the first post with current progress.

Edited by Ainulindale
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Oh woah, this looks like it's going to be cool. I've always loved the Valtheim Towers location, so it's great to see a mod that builds on it.

 

Sounds like it might fit well with the Live Another Life bandit start which can start the player at Valtheim Towers; any plans for a compatibility patch between the two to optimise how well they go together? For example, the LAL start assigns the player to the bandit faction, and it looks like that'd be unnecessary with this mod, and perhaps it could add some NPC interaction at the start.

Edited by Risquitous
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