Jump to content

Mod suggestion: All guns have 12 mod slots / all guns accept all mods / Gun mods use junk instead of pre-existing mods


ZxAsriel

Recommended Posts

This request aims to add 12 mod slots to guns.

Donchya hate when skippy takes someones entire frickin' leg off? Killing them from blood loss when you're trying to get pacifist to not register kills?

Wish your guns could be more lethal, hold more ammo, less lethal, or a true jack of trades?

This aims to change all guns in your inventory, PLUS the ones you find laying on the ground, to have 12 mod slots.

Want 12 ultimates of pax for ultimate non lethality in combat? You got it.

Want to bake your enemies into charred sh't? An whole lot of pyro is for you friend.

Tired of changing out tiers not knowing if your gun can handle it? Third part of this mod request comes into play:

 

Where you can simply craft them from enough junk components and mod components. No fancy pre-requisites or quest items for your mods. Keep the chimera heart for sale, as it's recipe is a few legendary junk pieces and legendary mod chips.

 

Make skippy truly nonlethal even if you mess up on the legs.

 

Make any gun, even power, be able to shoot through obstacles with the tech mod (obviously disables ricochet)

 

Your guns, your rules.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...