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Editing Mods for personal use tutorial


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  • 2 weeks later...

okay I am no expert whatsoever but I will give you how I edit stuff, I personally watched no videos because I could not find a single tutorial, so I just went straight to reading the RE Modding forums, NEOSIS is a program that can read the model and texture files of many games including RE4Remake, and export them to readable formats like .png then again re export the edited .png to the format of the game, download NEOSIS from Rich Whitehouse's website, or you can find a link in this github repo then download the plugin (.py file) and follow the "read me" to put it in the correct folder.

Here is the repo: https://github.com/alphazolam/fmt_RE_MESH-Noesis-Plugin


this forum post is the one I read, it details how you can browse for a model or texture, export it to a readable format like .png for images or .fbx form models, you can then edit the textures in perhaps photoshop or something similar and edit the models too in blender, then in Neosis you reselect the edited image and export it overwriting the texture you want to replace while choosing the correct format for exporting of course.

I recommend reading the post for it explains many important details: https://residentevilmodding.boards.net/thread/13963/saving-custom-tex-textures-noesis


Again I have never made any mods and consider myself an amateur in stuff like this, I researched all of this just to answer you, but feel free to ask questions and I will try to help to the best of my abilities.

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