alimarin Posted June 30, 2009 Share Posted June 30, 2009 I have no idea how this happened. But it really kills the game for me. screens:http://i319.photobucket.com/albums/mm460/alimarin/oblivion-20090630-132222.pnghttp://i319.photobucket.com/albums/mm460/alimarin/texbug.pnghttp://i319.photobucket.com/albums/mm460/alimarin/oblivion-20090630-132330.pnghttp://i319.photobucket.com/albums/mm460/alimarin/oblivion-20090630-132241.png If anyone knows how to fix it, please do. load order:Oblivion.esmCM Partners.esmWindfall.esmunderdark.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espKnights.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espAlternative Start by Robert Evrae.espQuest Award Leveling.espApachii_Goddess_Store.espTOTF.espMalevolent.espWindfall.espTRoN.espViconia.espHeartOftheDead.espElsweyrAnequina.espShadowcrest_Vineyard.espKobu's Character Advancement System.espKobu's Health Modifier Mod.espKobu's Cure for Fatigue Mod.espKobu's Lighter Backpack Mod.espKobu's Jack-of-All-Trades Mod.espKobu's Personality Enhancer.espKobu's Skip Intro Mod.espCall Steed 2.5+Saddlebags 0.91.espNo psychic guards v1.2.esp24 hour respawn v1.0.espAdrenalineOblivion-SupportElements.espAdrenalineOblivion-SpawnElement.espBullettimemod.espRealisticForceMedium.espRealisticMagicForceMedium.espP1DanywhereSittable.espBag of Holding.espNightshade_Armor.espAdonnays Elven Weaponry.espAssassins Creed - Altair's Gear - HeavyArmor+ThrowingKnives.espSentientWeapon.espTyrael Armor.espDread Knight Armor.espLOTR Weapons.espLost Paladins of the Divines.espMidasSpells.espDeadly Reflex Bow Sway.espDeadly Reflex - Breathing Motion & Head Bobbing.espArthur_Natural_Weather_HDR_by_Max_Tael.espEnhanced Water v2.0 HD.espNatural_Vegetation_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espBetter Cities .espQTdof.espCuteElf11.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - Shivering Isles.espMaleBodyReplacerV4.espEVE_StockEquipmentReplacer.espEVE_ShiveringIslesEasterEggs.espEVE_KnightsoftheNine.espEVE_KhajiitFix.esp Link to comment Share on other sites More sharing options...
dezdimona Posted June 30, 2009 Share Posted June 30, 2009 Purple ground Edited 4/25/09 - added link to shaders - Thanks Qwaxalot I believe this is caused by a group of files called shaders. These files can be different for different graphics cards. If they somehow get the wrong shaders installed one of the results is the terrain in the foreground is purple. The shader package is based on your particular graphics card and is installed when you first install Oblivion. I have seen 4 possible fixes for this problem. The easiest is to go into your in game menu, (esc) select video and make sure your texture size is set to large. The second involved the textures from unique landscapes. reinstalling them fixed it. The third is replacing the shaders, see this: http://www.tesnexus.com/downloads/file.php?id=20348 Thanks to Qwaxalot for this tipThe shaders may be graphic card dependent, I'm not sure on this. The fourth involves loading patches in the wrong order and the only way to fix that one is to reinstall in the right order. Note that the oblivion uninstaller leaves behind your saves, mods (data) and some entries in the Windows registry. These will still be there after you have reinstalled. So if You have a problem with a mod causing the problem or a bad save or a bad Registry entry, The problem may still be there. before doing the above try this load order General Load-Order GuidelinesHere are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later). So basically, it stacks up like this... Oblivion.esmUnofficial Oblivion Patch<Minor Mods / DLC's (Post-Completion)><Major Overhaul Mod/Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)> Expanded Load-Order Guidelinesby dev_akm I would extend this to include: Oblivion.esmUnofficial Oblivion Patch<Weather/Environment/Sound Mods><Minor Mods/New Items/Houses/DLC's (Post-Completion)><Major Overhaul Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)><Quests><Compatibility Patches/UOMP/Merged Leveled Lists> And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example). That's basically the structure I use and I have 140+ mods working well together. Another way of describing this (posted by DMan77):....Oblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod................................................................................................... Link to comment Share on other sites More sharing options...
alimarin Posted June 30, 2009 Author Share Posted June 30, 2009 no, its not purple its like a small part of a map on the ground every tile, one sec im trying to get images Link to comment Share on other sites More sharing options...
dezdimona Posted June 30, 2009 Share Posted June 30, 2009 no, its not purple its like a small part of a map on the ground every tile, one sec im trying to get imagesI saw an image hon, change your load order first. then see what happens Link to comment Share on other sites More sharing options...
alimarin Posted June 30, 2009 Author Share Posted June 30, 2009 still doesnt work, adjusted to the recommendations Oblivion.esmCM Partners.esmWindfall.esmunderdark.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espKnights.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espBetter Cities .espArthur_Natural_Weather_HDR_by_Max_Tael.espEnhanced Water v2.0 HD.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espQTdof.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - Shivering Isles.espMaleBodyReplacerV4.espEVE_StockEquipmentReplacer.espEVE_ShiveringIslesEasterEggs.espEVE_KnightsoftheNine.espEVE_KhajiitFix.espQuest Award Leveling.espKobu's Character Advancement System.espKobu's Health Modifier Mod.espKobu's Lighter Backpack Mod.espKobu's Cure for Fatigue Mod.espKobu's Jack-of-All-Trades Mod.espKobu's Personality Enhancer.espKobu's Skip Intro Mod.espDeadly Reflex - Breathing Motion & Head Bobbing.espDeadly Reflex Bow Sway.espCall Steed 2.5+Saddlebags 0.91.espNo psychic guards v1.2.esp24 hour respawn v1.0.espAdrenalineOblivion-SpawnElement.espAdrenalineOblivion-SupportElements.espP1DanywhereSittable.espBullettimemod.espRealisticForceMedium.espRealisticMagicForceMedium.espBag of Holding.espNightshade_Armor.espAdonnays Elven Weaponry.espAssassins Creed - Altair's Gear - HeavyArmor+ThrowingKnives.espSentientWeapon.espTyrael Armor.espDread Knight Armor.espLOTR Weapons.espLost Paladins of the Divines.espApachii_Goddess_Store.espMidasSpells.espTOTF.espMalevolent.espWindfall.espAlternative Start by Robert Evrae.espTRoN.espViconia.espHeartOftheDead.espElsweyrAnequina.espShadowcrest_Vineyard.espCuteElf11.esp Link to comment Share on other sites More sharing options...
dezdimona Posted June 30, 2009 Share Posted June 30, 2009 still doesnt work, adjusted to the recommendations Oblivion.esmCM Partners.esmWindfall.esmunderdark.esmUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espKnights.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espBetter Cities .espArthur_Natural_Weather_HDR_by_Max_Tael.espEnhanced Water v2.0 HD.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espQTdof.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - Shivering Isles.espMaleBodyReplacerV4.espEVE_StockEquipmentReplacer.espEVE_ShiveringIslesEasterEggs.espEVE_KnightsoftheNine.espEVE_KhajiitFix.espQuest Award Leveling.espKobu's Character Advancement System.espKobu's Health Modifier Mod.espKobu's Lighter Backpack Mod.espKobu's Cure for Fatigue Mod.espKobu's Jack-of-All-Trades Mod.espKobu's Personality Enhancer.espKobu's Skip Intro Mod.espDeadly Reflex - Breathing Motion & Head Bobbing.espDeadly Reflex Bow Sway.espCall Steed 2.5+Saddlebags 0.91.espNo psychic guards v1.2.esp24 hour respawn v1.0.espAdrenalineOblivion-SpawnElement.espAdrenalineOblivion-SupportElements.espP1DanywhereSittable.espBullettimemod.espRealisticForceMedium.espRealisticMagicForceMedium.espBag of Holding.espNightshade_Armor.espAdonnays Elven Weaponry.espAssassins Creed - Altair's Gear - HeavyArmor+ThrowingKnives.espSentientWeapon.espTyrael Armor.espDread Knight Armor.espLOTR Weapons.espLost Paladins of the Divines.espApachii_Goddess_Store.espMidasSpells.espTOTF.espMalevolent.espWindfall.espAlternative Start by Robert Evrae.espTRoN.espViconia.espHeartOftheDead.espElsweyrAnequina.espShadowcrest_Vineyard.espCuteElf11.espyou didn't follow it,UOp is in wrong place,Dlc's are they complteted? Link to comment Share on other sites More sharing options...
alimarin Posted June 30, 2009 Author Share Posted June 30, 2009 I assume by complete you mean fully installed? yes they are. my new order following thisOblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod.. : Oblivion.esmCM Partners.esmWindfall.esmunderdark.esmDLCShiveringIsles.espKnights.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espUnofficial Shivering Isles Patch.espBetter Cities .espArthur_Natural_Weather_HDR_by_Max_Tael.espEnhanced Water v2.0 HD.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espQTdof.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - Shivering Isles.espMaleBodyReplacerV4.espEVE_StockEquipmentReplacer.espEVE_ShiveringIslesEasterEggs.espEVE_KnightsoftheNine.espEVE_KhajiitFix.espBag of Holding.espNightshade_Armor.espAdonnays Elven Weaponry.espSentientWeapon.espAssassins Creed - Altair's Gear - HeavyArmor+ThrowingKnives.espTyrael Armor.espDread Knight Armor.espLOTR Weapons.espLost Paladins of the Divines.espP1DanywhereSittable.espMidasSpells.espQuest Award Leveling.espKobu's Character Advancement System.espKobu's Health Modifier Mod.espKobu's Lighter Backpack Mod.espKobu's Cure for Fatigue Mod.espKobu's Jack-of-All-Trades Mod.espKobu's Personality Enhancer.espKobu's Skip Intro Mod.espDeadly Reflex - Breathing Motion & Head Bobbing.espDeadly Reflex Bow Sway.espCall Steed 2.5+Saddlebags 0.91.espNo psychic guards v1.2.esp24 hour respawn v1.0.espAdrenalineOblivion-SpawnElement.espAdrenalineOblivion-SupportElements.espBullettimemod.espRealisticForceMedium.espRealisticMagicForceMedium.espApachii_Goddess_Store.espTOTF.espMalevolent.espWindfall.espAlternative Start by Robert Evrae.espTRoN.espViconia.espHeartOftheDead.espElsweyrAnequina.espShadowcrest_Vineyard.espCuteElf11.esp and it still doesnt work Link to comment Share on other sites More sharing options...
dezdimona Posted June 30, 2009 Share Posted June 30, 2009 I assume by complete you mean fully installed? yes they are. my new order following thisOblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod.. : Oblivion.esmCM Partners.esmWindfall.esmunderdark.esmDLCShiveringIsles.espKnights.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espUnofficial Shivering Isles Patch.espBetter Cities .espArthur_Natural_Weather_HDR_by_Max_Tael.espEnhanced Water v2.0 HD.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espQTdof.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - Shivering Isles.espMaleBodyReplacerV4.espEVE_StockEquipmentReplacer.espEVE_ShiveringIslesEasterEggs.espEVE_KnightsoftheNine.espEVE_KhajiitFix.espBag of Holding.espNightshade_Armor.espAdonnays Elven Weaponry.espSentientWeapon.espAssassins Creed - Altair's Gear - HeavyArmor+ThrowingKnives.espTyrael Armor.espDread Knight Armor.espLOTR Weapons.espLost Paladins of the Divines.espP1DanywhereSittable.espMidasSpells.espQuest Award Leveling.espKobu's Character Advancement System.espKobu's Health Modifier Mod.espKobu's Lighter Backpack Mod.espKobu's Cure for Fatigue Mod.espKobu's Jack-of-All-Trades Mod.espKobu's Personality Enhancer.espKobu's Skip Intro Mod.espDeadly Reflex - Breathing Motion & Head Bobbing.espDeadly Reflex Bow Sway.espCall Steed 2.5+Saddlebags 0.91.espNo psychic guards v1.2.esp24 hour respawn v1.0.espAdrenalineOblivion-SpawnElement.espAdrenalineOblivion-SupportElements.espBullettimemod.espRealisticForceMedium.espRealisticMagicForceMedium.espApachii_Goddess_Store.espTOTF.espMalevolent.espWindfall.espAlternative Start by Robert Evrae.espTRoN.espViconia.espHeartOftheDead.espElsweyrAnequina.espShadowcrest_Vineyard.espCuteElf11.esp and it still doesnt work complete means they are completed, as in finished, not installed! Link to comment Share on other sites More sharing options...
alimarin Posted June 30, 2009 Author Share Posted June 30, 2009 no i didn't complete any of them. i dont think not finishing the dlc quests are gonna screw up the ground textures 0.o Link to comment Share on other sites More sharing options...
dezdimona Posted June 30, 2009 Share Posted June 30, 2009 fine, this load order has worked for everyone thats used it. this comes from thousands of hours of playing this game, so good luck, I'm done wasting my time. Link to comment Share on other sites More sharing options...
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