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How big can custom settlement build area be?


AtomsChosen

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You could be creative: have a stash of DefaultEmptyTrigger of various sizes in a hidden cell, move them to a workshop and LinkedRef WorkshopLinkedPrimitive.

 

They dont take effect until the workshop unloads/loads.

 

You would be limited to the number of premade triggers and have to manage the inventory/inuse state.

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