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Two things: top cowling-style cockpits, and furniture snapping.


drakesteele

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Just a couple suggestions for those that are good with this stuff...

 

First, I can't imagine why Bethesda made cowlings to make smooth tops then made all cockpits at the nose or as a shack stuck on top of a ship, when even now, fighter-style cockpits are a smooth curved window over the top of a vessel... Someone needs to make these, please and thank you in advance. And as a side suggestion for small ships, what about a long cockpit with a docker on the top and an exit ramp at the rear left or right, so you can put it right at the front of a ship and use it for all entry and exits? And what about a double-length entry/exit ramp bay so you can have it on the second floor of a ship, like the taller gear, or if you want your ship to sit higher off the ground?

Second, I don't know why Bethesda took it away, but the snapping together of furniture from Fallout 4 should be a part of the outpost building... Why is this a feature they took away? It's frustrating as hell to get things lined up, as they rotate so fast, can't snap to a grid, and can't even snap to each other! WTF, Bethesda?! Can someone fix this? Pretty please?

Just the frustrations of a long-time Bethesda fan who can see so much potential in the building systems of Starfield, but sees them so nerfed by their creators... ugh.

 

- Drake Steele.

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