WickedSoulDK Posted October 24, 2023 Share Posted October 24, 2023 I, in general, always go for the realistic physics in shooter when it comes to thing like gun performance and handling.. Crazy, maybe complex, idea.. :) Imagine having the pretty much standard mod that makes realistic bullet trajectory based on muzzle speed and projectile weight.. And then add, the variable of having lower or higher gravity pull and the variable of thicker or thinner atmosphere when visiting all the different planets, to the calculations in the bullet trajectory...i think it would unlock allot of new possibilities like calculating the energy left in the projectile when it hits obstacles or armor and then calculating penetration power of the projectile based on projectile weight and energy left.. Could be fun to see stuff like that at some point :D Link to comment Share on other sites More sharing options...
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