Captane Posted July 1, 2009 Share Posted July 1, 2009 I had a complete reinstall of my game, patched to 1.6 carefully installed several mods making sure most were compatible and I was playing great - managed to play for hours without a single crash until I got to level 3 (slower leveling, otherwise it'd probably take 30 mins). I use my skill points, pick my perk (in this case intense training) and when I go to 'done' it crashes. I thought it might have something to do with the max level up workaround so i got rid of the xml and plugin but I still get the same CTD everytime. I also installed the Unofficial patch afterwards but still the same result so it must just be the one major thing but I cant work out what. Mods and Load order: [X] Fallout3.esm[X] CRAFT.esm[X] CALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Unofficial Fallout 3 Patch.esp[X] CRAFT - Activation Perk.esp[X] CALIBRxMerchant.esp[X] Stealthboy Recon Armor - CRAFT.esp[X] FO3 Wanderers Edition - Optional Free Play After MQ.esp[X] Owned!.esp[X] ACE2-1b.esp[X] UPP - Experience Perks.esp[X] UPP - Pack 1.esp[X] UPP - Pack 2.esp[X] UPP - Quest Perks.esp[X] UPP - Beverage Perks.esp[X] UPP - Original Perks.esp[X] WHSpaceMarineArmor.esp[ ] WH40KFactionBlackTemplar.esp[ ] WH40KFactionBloodRavens.esp[X] WH40KFactionRandomized.esp[ ] WH40KFactionUltramarines.esp[X] Bigtown upgraded.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[ ] MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp[X] MTC Wasteland Travellers.esp[X] MTC Wasteland Travellers (Optional)- Crowded Cities.esp[X] Mart's Mutant Mod.esp[ ] Mart's Mutant Mod - Increased Spawns.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - FWE Master Release.esp As always help would be greatly appreciated. Link to comment Share on other sites More sharing options...
Captane Posted July 2, 2009 Author Share Posted July 2, 2009 Solved it afterall, turns out it was UPP - Original Perks conflicting with the changes made to perks by FWE. So I just disabled it but manged to keep all the other UPP upgrades on. Dang, seems kind of obvious now. Link to comment Share on other sites More sharing options...
Recommended Posts