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[LE] Editing Quest Dialogues (flowchartx64.dll error)


Garmagic

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I wanted to know if anyone could help me solve an issue I'm having with the Creation Kit. Specifically with editing quest dialogues. This tutorial shows what I am trying to do: https://ck.uesp.net/wiki/Dialogue_Views_Tab

 

I've tried to do that for a Mod in which I wanted to give a NPC some much needed extra lines in their quest. So I go to said quest to the dialogue section and the following errors pop up:

-"could not get the FlowChart class object".

-"Dialogue editing will not be available as the FlowChartX DLL failed to register successfully".

Because of that I am not able to access and edit that quest's dialogue. I tried creating a new quest and the same errors popped up. Tried re-installing the Creation Kit and the same happened.

 

Then I thought it could have been because of the fact that I had mods in Skyrim, so I took an older computer and installed Skyrim [unmodded] and the Creation Kit there, but the SAME problem popped up. None of the tutorials I watched/read seemed to face the same problem and none of the research I looked into helped either because I believe the Creation Kit they used was downloaded from Bethesda.net instead of Steam (which is the only option available now). The reason why I think that's the case is because they name the file that is causing this problem "flowchartx32.dll", while the one I have is "flowchartx64.dll". Renaming it or removing it from that directory pops a third error that states that it can't detect the file.

 

There's no doubt in my mind that "flowchartx64.dll" is the cause of all of this. Maybe it's corrupt or something, I have no idea, but I'm out of options so I was hoping that asking you guys might help me solve this because trust me, I REALLY want to create this mod.

I'm assuming that some of you have experience editing quest dialogues, but if you don't, can you enter the Creation Kit and see if I'm the only one having this issue or if it's the program itself? If the latter, then I'll notify whoever is in charge of it.

 

Thank you in advance.

 

Garmagic.

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Okay, I researched a little more and I found a solution which I'll leave here in case someone runs into the same problem.

You have to make sure you set up the creation kit to always run as admin by going into the creationkit.exe properties > compatibility > run as admin option ticked.

 

here's the link to the reddit that provided the solution: https://www.reddit.com/r/CreationKit/comments/uzmjzh/comment/k5udb33/?utm_source=share&utm_medium=web2x&context=3

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