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Looking for mod collaborators


Kregano

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Looking for anyone with UE4.27 experience to help with some mod ideas I have.

 

I've dug around in the files using FModel and identified some potential areas for modding:

  • Rocket launcher/Charged plasma shot damage
  • Upgrade costs/buffs
  • Smoothing out the leveling curve (there's a huge wall between Level 1 and 2 soldiers)
  • Rebalancing some of the negative traits
  • Adding new Xenotech research to add flat buffs/extra stat boosts to upgrades

Feel free to post here if you're interested in working such projects.

 

Also, I have a contact who can do modeling/texture work, so maybe we can get an integrally suppressed sniper rifle mesh into the game.

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