Geonox Posted July 2, 2009 Share Posted July 2, 2009 Heya guys, today I've been working on some custom hair for Fallout 3. So far the mesh and textures are done but I'm kinda stuck. I don't know how to get it ingame? I know how to do all the editor stuff but I don't know how to do the nif part. I knew a realy easy way on how to do it for oblivion but it won't be conformulated and rigged etc. which means that I can't port it to fallout that way. So I was wondering if anyone knows how to do this? Since I can't find a proper tutorial or whatsoever? THanks :)! Link to comment Share on other sites More sharing options...
Skree000 Posted July 2, 2009 Share Posted July 2, 2009 what 3d program are you using? There is a Niftools plugin you will need for 3dsmax or Blender if you use either of thosealso get Nifskope.and install GECK if you havent yet. 10 second explanation:Open up a vanilla hairdo in nifskope and see how its made, better yet, import the vanilla hair nif into your 3d package and export yours just like it, observe the modifiers on the vanilla one and try to recreate the same setup for yours. then in nifskope you want to copy and paste the Nitrishapedata blocks and paste them over the vanilla, then copy branch the SkinInstance (might be BSdismemberskininstance if it uses a bsdismemberment modifier) then paste branch onto the root node of the vanilla. Then in the main parent of the hair model in the nif, point it towards your new Skin instance block branch you pasted and delete the old one, then save. Also associate .nif files with geck if you double click them and they are in the fallout3/data/ folder structure it will auto-open in the geck for a 3d preview window that is really handy. Link to comment Share on other sites More sharing options...
Tony the Wookie Posted July 2, 2009 Share Posted July 2, 2009 if you need help putting it into the GECK I can do it for you or give you step by step instructions how I don't know much about Nifskope and that stuff though, but once you get that done I can help you get it into the game no problem Link to comment Share on other sites More sharing options...
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