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Help with modding


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I'm looking for some help with modding my game. I've already downloaded and added all of the DLC's ,patches, FOMM ,FOSE and the FOIP patches what i need to know is what order to load them in the FOMM and whether to use the official or unoffical patch. the mods I want to use are as follows and I am using all the latest versions of these mods as well, but in case i'm not let me know what the latest version is.

 

Mart''s Mutant Mod

Fook

FWE

CALIBR

CRAFT

MERC

CRI Squad

Commonwealth of Modders -The High Sea Caravansery-

Megaton House Overhaul

Punisher Gear

Wepon Mod Kits

Various perk mods (just ask me and i'll tell you which ones specifically)

Greenworld

GTS Iceland

Wasteland Weather Overhaul

Awsome Color Enhancer

Gore Tweaks

Level 100 Cap ( i'd also like to know what mods i can use to raise the skills and whatnot )

 

thats about it but any other mods you could suggest would be helpful as well .

 

If you need to reach me outside of these forums you can Im me on Yahoo Messenger at d3adj3d1, crusher4102002,thegreyghost2002 or maj3st1ctw3lv3. Or on AIM at [email protected]

if at all possible i'd rather you send me an im on one of those so you can go with me step by step while i'm instaling the mods and give me some pointers on what to do and how to do it correctly

I'd really appriciate any help anyone can give me thank you.

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unsure of how to recommend exact load order as i don't use all of the mods you do, but...

 

the general rule is that in your FOMM load order, put .esms first (top) and .esps last (bottom).

 

as for what to do with all those extra skill points, you need Wasteland Mastery : http://www.fallout3nexus.com/downloads/file.php?id=2045

 

hope that helps.

 

:)

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Generally speaking, it's usually best to put any major overhauls towards the bottom of the list. Unless of course you want another mod to override a particular record from the overhaul, then you'd load it after.

 

Without an awesome utility like BOSS, you have to kind of rely on common sense, and know what your mods are doing. If in doubt, use a conflict detector to help you sort out any problems (assuming you're having problems.)

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whats BOSS? and heres my current load order

 

[X] Unofficial Fallout 3 Patch.esp

[X] Unofficial Fallout 3 Patch - Operation Anchorage.esp

[X] Unofficial Fallout 3 Patch - The Pitt.esp

[X] HairPack.esm

[X] hair_add_npc.esp

[X] FOOK - Tougher Enemies.esp

[X] FOOK - No Requirements for Miniguns, Gatlings, 20mm Flak.esp

[X] GreenWorld.esp

[X] FOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.esp

[X] FOOK - Additional Power Armor Training.esp

[X] FOOK.esm

[X] FOOK - Reduced Armor Boni.esp

[X] FOOK - Test Container.esp

[X] FOOK - The Pitt.esp

[X] FOOK - CMF Ammo NPC.esp

[X] FOOK - Anchorage.esp

[X] shopping-spree.esp

[X] MyFOOK - No Chem Weights.esp

[X] MyFOOK - NV Toggle - FOOK+OA.esp

[X] Megaton Tweaks - Snipers Edition.esp

[X] Pop Culture shirts.esp

[X] GT_More_Dismemberment.esp

[X] GT_More_Exploding_Parts.esp

[X] GT_BM_More_Full_Dismemberment.esp

[X] GT_BM_More_Exploding_Torsos.esp

[X] MaxLevel100.esp

[X] SuperJump2x.esp

[X] SuperJumpWater3x.esp

[X] NoRadsSanitizer13.esp

[X] ALIEN INVASION 2.esp

[X] USMC Armor.esp

[X] portable workbench.esp

[X] FOOK - Free Play After MQ.esp

[X] nukacola.esp

[X] Night Vision Sunglasses.esp

[X] Bunker.esp

[X] Accuracy_Tweaks.esp

[X] Wasteland Weather Overhaul .9.esp

[X] Portable Targets and Shelters.esp

[X] weather_1.esp

[X] 50CaliberSniperRifleAmmo.esp

[X] HouseholdWaterPurifier.esp

[X] 50CaliberSniperRifle.esp

[X] CommonWealth of the North.esp

[X] UPP - Pack 1.esp

[X] UPP - Original Perks.esp

[X] Portable Camp.esp

[X] Aviators.esp

[X] BossMonsterAddonV3.esp

[X] UPP - Beverage Perks.esp

[X] UPP - Quest Perks.esp

[X] Purified Megaton Player House Sink.esp

[X] PureWater-VeryClearNoRad-.esp

[X] PureWater-NoRad-.esp

[X] UPP - Experience Perks.esp

[X] Portable Turrets.esp

[X] SunGlassesFX.esp

[X] LightweightFoodSanitizer.esp

[X] Cerberus Protect Gear - Headgear.esp

[X] Cerberus Protect Gear - Headgear Extras.esp

[X] Refrigeration Device.esp

[X] Accurate_Guns_v202.esp

[X] Prototype Cloaking Generator.esp

[X] xweapon-accuracy-v3.esp

[X] CRI squad.esp

[X] WastelandMastery.esp

[X] Steampack.esp

[X] Portable Sniper Nest.esp

[X] Megaton House Overhaul and PreWar Theme.esp

[X] Arena House with Crafting Item Sorter by Ryulien.esp

[X] Fellout-Anchorage.esp

[X] AmericanMCU.esp

[X] Fallout3.esm

[X] MegatonHealingMod.esp

[X] Burnification.esp

[X] firelance-quest.esp

[X] MRE.esp

[X] UPP - Pack 2.esp

[X] PersonalVertibird.esp

[X] CALIBR Level Lists.esm

[X] CALIBR Compatibility Project.esp

[X] FieldJackets.esp

[X] A Megaton Expansion.esp

[X] Wasteland Weather Overhaul .9 Level 2 Color.esp

[X] Portable Telephone.esp

[X] eyes_hairpack_en.esp

[X] FOOK - CMF Ammo Container.esp

[X] CALIBR.esm

[X] FOOK - Owned!.esp

[X] Paradox_Armor.esp

[X] Shaikujins_Black_Chrome_Chinese_Stealth_Armour.esp

[X] DeadlyTurrets.esp

[X] Placeable Equipment.esp

[X] FOOK Armor Remix.esp

[X] ThePitt.esm

[X] FOOK.esp

[X] wtf.esp

[X] sunglassescollection.esp

[X] PunisherGear.esp

[X] CALIBR Ammo Schematics - CRAFT.esp

[X] ALIEN INVASION.esp

[X] csx_highway_complex.esp

[X] Range Finder v1.0.esp

[X] 3EFfaceplate.esp

[X] Perks - Sniper and Slayer.esp

[X] MyFOOK - The Pitt Ammo Press.esp

[X] psychoelfs FOOK ammo casting.esp

[X] FWE Compatibility - FOOK.esp

[X] CALIBRxMerchant.esp

[X] Holstersba3.esp

[X] Holstersba2.esp

[X] Holstersba1.esp

[X] Commonwealth addon dealer 1.12.esp

[X] Bank House.esp

[X] SS Weapon Effects.esm

[X] SS Weapon Effects.esp

[X] SS Weapon Effects Pile Removal.esp

[X] Megaton Closes.esp

[X] FOOK - Raider Combat Armor Retex.esp

[X] MMZombieCemetery.esm

[X] Mart's Mutant Mod - Zombie Cementery.esp

[X] CyberneticDawn.esp

[X] FOOK Armor.esp

[X] Mart's Mutant Mod - FOOK.esp

[X] Mart's Mutant Mod - FWE.esp

[X] Mart's Mutant Mod - FOOK + FWE.esp

[X] Mart's Mutant Mod - FEV.esp

[X] FOOK - Anchorage hotfix.esp

[X] HZ_XM586UR.esp

[X] WeaponModKits.esp

[X] WMKAA12Shotgun - FOOK.esp

[X] Fellout-Full.esp

[X] Wasteland Tagging 3000 v1.2.esp

[X] FOOK Weapons - CRAFT.esp

[X] PointLookout.esm

[X] FWE_FO3_Wanderers_Edition.esm

[X] CHKmkIII.esp

[X] FWE_00_QUEST.esp

[X] FWE_01_COMBAT.esp

[X] FWE_02_COMBAT_II.esp

[X] FWE_03_CHARACTER.esp

[X] FWE_04_CHARACTER_II.esp

[X] FWE_05_ITEMLOOT.esp

[X] FWE_05_ITEMLOOT_II.esp

[X] FWE_05_ITEMLOOT_III.esp

[X] FWE_06_SPAWNS.esp

[X] FWE_07_IMMERSION.esp

[X] FWE_08_FEATURES.esp

[X] FO3 Wanderers Edition - Optional Free Play After MQ.esp

[X] WeaponModKits - FWE.esp

[X] WeaponModKits - FOOK + FWE.esp

[X] GPS Tracking.esp

[X] FO3 Wanderers Edition - Main File.esm

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[X] WeaponModKits - FWE Master Release.esp

[X] merc.esp

[X] Wasteland_Dollar.esp

[X] Mutant perks for MMM Dogmeat edition.esp

[X] Dukov's Remodel2.2.esp

[X] Reykjavik.esp

[X] COMM.esm

[X] Dree Perks Anchorage.esp

[X] Mart's Mutant Mod.esm

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - Increased Spawns.esp

[X] Mart's Mutant Mod - Increased Increased Spawns.esp

[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp

[X] Mart's Mutant Mod - Hunting & Looting.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Zones Respawn.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Broken Steel.esp

[X] Dree Perks Requested by Fans .esp

[X] Dree Perks.esp

[X] Dree Perks Pitts.esp

[X] FOOK - Cryo Weapons.esp

[X] Cryo Weapons - No Lists.esp

[X] Point Lookout Travel Fix.esp

[X] Advanced Combat Armor.esp

[X] 3EFdrgplate.esp

[X] PointLookOutGoodies.esp

[X] Point Lookout Shack.esp

[X] Megaton Expansion Project V01.esp

[X] Bunker72.esp

[X] WMKAA12Shotgun.esp

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BOSS (Better Oblivion Sorting Software) is an awesome batch utility for Oblivion that would automatically detect and re-arrange your installed mods for you.

 

And holy poo, that's the longest fallout load order i've ever seen. I'm way too tired to go over that right now, sorry.

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It's cool i'm in no rush. Can it be used for fallout too since the flie types are the same?

 

Unfortuantely no, because it checks your installed mods against a list of known (supported) mods.

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