drpavlov Posted October 31, 2023 Share Posted October 31, 2023 I have dubbing/translation mod idea with a few friends, and for this we need to edit all spoken dialogue in game- both the audio files and subtitle lines. There are already translation mods, but we're probably editing stuff for better localization.Providing we can record the audio, is there an optimal way to implement such files?The only way i can think of is opening quest by quest in CK and then changing the audio files from each line manually. It would be much easier if I could to visualize all NPC dialogue in a single place, and even more if i could sort by voicetype. Link to comment Share on other sites More sharing options...
drpavlov Posted November 1, 2023 Author Share Posted November 1, 2023 oops just found this on my on: https://www.nexusmods.com/skyrimspecialedition/mods/18819 Link to comment Share on other sites More sharing options...
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