biinarysttars Posted November 3, 2023 Share Posted November 3, 2023 So, I'm brand new to modding and by extension coding. I've decided to take on the challenge of creating a custom class, because I've played D&D for many years and I'm very familiar with homebrewing my own subclasses, subraces, and races. I figured most of it would come rather easily if I kept it pretty simple, which I more or less have. I didn't go into this thinking the experience would be remotely the same-- but I knew I could come out of it with a class that is fun to play and great for thinking about character lore. However, there is one ability that I have no idea how to implement: I'm looking to change a character's skill ability to Charisma (class spellcasting ability) depending on whether or not they have proficiency with that skill. So, say, rolling Arcana with Charisma instead of Intelligence; or Acrobatics with Charisma instead of Dexterity (it makes sense within the context of the class, I promise lmao). I'm reasonably sure it'd be a passive ability, but I have no idea how to make it happen. If someone out there could provide me with a template or just some general pointers, that would be great! And to be a bit clearer, I do understand the format I need to write in, but I don't know what variables to input. Thank you so much for your time reading!! <3 Link to comment Share on other sites More sharing options...
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