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I want to make it possible for the player to sleep on the ground.


Fusiontron

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I am making a house mod which emphasizes Argonian poverty in Windhelm. I made it so there are many BedrollGround markers inside the Assemblage. The problem is all the NPCs can use them but if I try to sleep on the ground, I can't even activate the ground to sleep. Any thoughts on this?

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Make a new Bedroll ID and in the CK check "is marker". This will make it invisible in the game. It will be still visible in the CK (as long as you don't toggle markers with the"M" key).

You may drag it down below the ground a bit so the NPC won't hover there (test it in game how much is possible). You may want to change the name from "bedroll" to something like "ground".

And you could place an additional (visible) haymound there and then name your new bedroll "hay".

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  On 1/20/2014 at 5:31 AM, Tamira said:

Make a new Bedroll ID and in the CK check "is marker". This will make it invisible in the game. It will be still visible in the CK (as long as you don't toggle markers with the"M" key).

You may drag it down below the ground a bit so the NPC won't hover there (test it in game how much is possible). You may want to change the name from "bedroll" to something like "ground".

And you could place an additional (visible) haymound there and then name your new bedroll "hay".

I tried before to simply just use a bedroll and drag it ever so slight under the floor so it could still be activated. But the animation is weird because for BedrollGround the NPCS (to get into bed) crawl on their knees and then lay down (which is what I want we are miserable lizards) but for other furniture the NPCs will try to stand up or whatever and then they fall through the floor or my game gets a CTD. I'll try it your way, I'll let you know how it goes.

Edited by Fusiontron
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