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[LE] Possible reasons NPCs would cause a cell to crash?


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I'm having a strange problem with a specific cell I've created, an Inn. It loads correctly without any NPCs inside of it, however, adding NPCs causes random CTDs. At first, I thought it was armor the innkeeper was wearing, so I started removing pieces from his outfit to find which one was causing it, but it was still crashing after every item was removed from his outfit. So I removed his weapon, then custom beard, then custom head, then custom body, so he was completely naked and all parts of him were entirely vanilla. And it still randomly CTD'd when trying to load into the cell.

So I deleted him. Loaded fine. Added vanilla 'NordMalePreset01' NPC into cell, CTD. Removed that NPC, loaded fine. So I completely deleted the cells navmesh, remade it, cleaned the mod, and still got CTD with Innkeeper. Copied the entire cell, pasted it into a new cell, re-made the navmesh, CTD with innkeeper. Tried NordMalePreset01 again, loaded. Tried a 2nd time to make sure it wasn't a fluke, CTD.


With no NPCs: Loaded correctly 5/5 times.

With NordMalePreset01: Loaded correctly 4/5 times - Load, Load, CTD, Load, Load.

Vanilla only innkepper: 3/5 times - Load, Load, CTD, Load, CTD

Fully Custom Innkeeper: 3/5 times - CTD, Load, Load, CTD, Load

I put the innkeeper NPC into a different cell, just to be see, all his custom stuff present; skin, head, beard, weapon and armor. It loaded correctly 5/5 times. So it's for sure something with the cell and not the specific NPC.

EditorWarnings.txt does not show any errors related to the bad cell.

I can avoid putting any quest objectives in the inn if I just can't fix it, but I really, really want to avoid putting something with such an instability out there with my name on it...



EDIT: The times it does load the cell, I can leave and come back as many times as I want with no CTD.

EDIT2: I can COC into the cell just fine. 3/3 times loaded correctly. Tested with fully custom inn-keeper.

Edited by saintgrimm92
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