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How to create a collision body for an smp cloak?


DJTurnMeUp

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This is again one of those things that there aren't any tutorials about. I have successfully made a static cloak smp enabled. Works perfectly as intended but the only problem is that it clips right through the body. I have looked at few outfits that I have which have smp cloaks and found out that they have this body mesh that has no textures and they configure it in the xml to interact with the cloak so that it does not clip.

So far what I've tried is to load the project in one of those smp capes on top of my own cape, delete their capes, keep the virtualground and the body mesh and my own cape, then modify the xml accordingly but it did not work. Still clips right through. What do I need to do to make it work?

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