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[LE] Spell that turns player health into soul dust for making soul gems


SacridAuthor

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I'm trying to create a substantial mod that has the player go through several crafting steps to make The Philosopher's Stone for transmuting between useful resources and making the Elixir of Life. One of the steps I'd like to add is to have the player use a channeled spell that converts 1% of their maximum health into a sample of Soul Dust each second, which can be used to synthesize either soul gems, fire/frost/void salts, and the elemental stones needed to make and upgrade your Philosopher's Stone. To prevent spamming, I'd like this spell to apply a temporary debuff to the player that keeps their maximum health reduced by the amount converted. Feel free to use the spell "Equilibrium" as a starting point in terms of spell sounds, visuals, etc. Apprentice-level conjuration or alteration spell that costs 20 magicka/second.

 

What I would like this spell to do is apply one stack of the debuff "Soul Sunder" (reduce max health by 1%, stacking additively so 70 stacks bring the player down to 30% max health instead of 49%). And then, every 30 seconds, one stack will remove itself. If the player reaches 100 stacks, they'll die.

 

Ideally, the debuff would, every 5 seconds, have a chance equal to the player's restoration skill to remove a stack - a restoration skill of 15 means every 5 seconds has a 15% chance to remove one stack, and a restoration skill of 100 means a 100% chance of removing one stack every 5 seconds. 12 consecutive failures to remove a stack will force the removal of one stack (so players with awful luck or a restoration skill modded to zero won't be permanently cursed).

 

The Soul Dust item can simply be a misc clutter item with the mesh, texture, etc. of void salts. I'm more than willing to make all the recipes that turn Soul Dust into soul gems and the elemental salts, but you're free to do so if you'd like to make the Soul Sunder spell a standalone mod that I then incorporate into my mod.

 

Here's a glimpse into my mod to show I'm serious:

("lotps" = "Legend of the Philosopher's Stone")

 

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