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FOOK + MMMF + XFO


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HI...

 

I'm testing the mods FOOK, XFO, MMF using files from FOIP for compatibility, and i found some issues whitin the game. But before i report those issues, i would like to now if i'm using the correct loading order for the mods.

And also, i know that different versions of mods, tools and patches equals bugs & issues but mainly, i would like to know if i have some of the issues because of the loading order. That way i can report "problems" of compatibility and/or "problems" with the mod itself, knowing that i'm using the correct loading order, and not having problems because of that order.

 

So, here are the versions i'm using:

 

Official Fallout 3 patch v1.6

FOSE v1.1 beta 8

FOMM v0.9.15

 

LATEST FOOK CPs from FOIP 1.6

ArchiveInvalidation Invalidated 1.0.6

 

FOOK mod (downloaded from FOOKUNITY the 3 main files and latest ESP's)

Martigen's Mutant Mod for Fallout 3 - RC 3

XFO mod v084b

 

And here is the loading order in FOMM:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

CALIBR.esm

FOOK.esm

Mart's Mutant Mod.esm

 

FOOK.esp

FOOK - Tougher Enemies.esp

FOOK - Strengh Requirements for Miniguns, Gatlings, 20mm Flak.esp

FOOK - Additional Power Armor Training.esp

FOOK - Anchorage.esp

FOOK - The Pitt.esp

FOOK - Broken Steel.esp

FOOK - Point Lookout.esp

XFO_full_Preconfig_STANDALONE.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - BrokenSteel.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Thougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Natural Selection.esp

MMMF + XFO + FOOK.esp

 

auto aim.esp

 

NOTE: the last 'auto aim.esp' was made by me, and only changes the auto aim

 

P.S.: For the people responsible for these mods, my CONGRATULATIONS, they are excellent mods, and also VERY THANKS for the effort of trying to make the compatibilities for them... This way fallout 3 is not a game "we play for a month" (if you know what i mean )..

And another thing, i'm also posting this topic on:

 

http://www.bethsoft.com/bgsforums/index.ph...owtopic=1010207

http://www.fookunity.com/forum/showthread....p=4661#post4661

 

(they have been all posted with the same TITLE), with the objective of trying to have answers from all the people involved on these projects...

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