Striker51z Posted July 5, 2009 Author Share Posted July 5, 2009 lol, i have no idea wth MMM is and 1/2 the stuff u said i dont really know how to do. i just got into this a few days ago XP. Do u have windows remote assist or something to give me a hand cuze idk how the heck to do this at all. Link to comment Share on other sites More sharing options...
mechine Posted July 5, 2009 Share Posted July 5, 2009 Never did a windows assist, is that like a way we could look at the files you had to see what was causing the evil red ! error Don't worry when I just got fallout 3 I played it for a month before I even knew it had mods. It was great, no problems, just flat out chalenge guns an gameplay. LOL I didn't even patch it. Then I found nexus an spent a few weeks not knowing anything. To tell the truth I really don't know that much now. But hey, that's everybody pretty much. MMM is Mart's Mutant Mod, it increases the spawns Lots of options, for one there's two versions of the increase one called increased spawns, the other increased increased I think it's 1-3 and 2-5 so each enemy npc is a 1 where MMM will make it a random number so by the first increased spawns that 1 npc becomes up to 3 but it's random, sometimes it will be 2 or 3 or just 1 The kicker though is that sometimes a spawn is 5 enemy npc's Where with MMM those 5 could turn into up to 15, LOL and that is just the low setting version By using the increased increased then the 5 could turn into 25 All shooting at you, lolz MMM is huge, there are many new textures for the enemy NPC's making them all look unique in color size ect, plus a few brand new enemy types MMM will tax your system depending on how many enemys it addsbut what is good is that you can edit all the numbers, plus there is like 15 or so optional .esp files that come with it After the last update on MMM it's become really interesting, It was totally awesome before There is stuff in there now that makes me just flat out never want to go out at night or go underground for the matter FOOK is short for fallout overhawl kit, There are a lot of overhawls, and some even charge a fee to use, FOOK 1.6 is free though. Basicly the best work of over 80 different modders.maybe 120-150 new guns, tons of clothing, tons of other great stuff assembling a poopton worth of little great mods into one vastly huge mod. I've installed Fallout 3, 3 different times, each time I got a little better at putting mods in As well as keeping things orgainized, avoiding conflicts, better patches. First time I downloaded like 80 mods, no patch, it worked after a few daysbut crashed a lot Second time was based off the 1.0.35 patch and the UltimateLoadOrder modwhich is just a sort of guide to installing a poop ton of pretty good modsbut ULO is outdated somewhat, but the mods should still be goodalso it doesn't cover stuff like patches. Second time I ended up with a better install thanks to Ultimate load order, but I had a lot of things I didn't want, as well as even more crashes than the first time, because of the patch I used and not knowing how to install stuff great yet maybe 120 mods Third time I took what I had learned in the Ultimate load order, and applyed it, first learning what I could about patches an picking the patch I wanted to useWhich was 1.5 plus FO3 master update, because of the hands off straghforwardIt just seemed more easy, worked great too. I got more of the stuff that I really wanted an not so much the other stuff. As well as a few key mods that really bring out the fallout world I had never tried. LOLZ I ended up with like 150 modsBut then started making mods myself an didn't really play fallout much because I was too busy making stuff. Below is the load order I use now. I could probably make a even better one next time.Some of this stuff is already included in the large mods, but it's hard to figure that part out.It's all pretty much stuff I knew I wanted to use, where ultimate load order some of the stuff just wasn't important to me, but then in this load out I don't have Enlcave comanderwhich is great, I just didn't have time, an have not really used it anyway.Also it's not perfect, just what I ended up with after I got tired of working on it. Fallout3.esmCRAFT.esm ESM COMES FIRST, CALLED MASTERFILES,CALIBR.esmFOOK.esmRI_Core.esm REAL INJURIES, LIKE BLEEDING OUT, BROKEN ARMS, MEDICAL STUFFSharing and Caring Companions.esm NPC'S THAT FOLLOW YA AN HELP SHOOTMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esm RAIN AN SNOW FTW!Scenic_Loading_Background.espUnofficial Fallout 3 Patch.esp UF3P IS A FIX FOR A LOT OF LITTLE STUFF THAT PATCHES DIDN'T FIXFOOK.espFOOK - Tougher Enemies.espFOOK - Owned!.espFOOK - Free Play After MQ.espFOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.espFOOK - Additional Power Armor Training.espFOOK-ReducedFireDuration.espRI_Base3.esp REAL INJURIES OPTIONS AN PLUG INSRI_CrippledEffects.espRI_DoctorCost.espRI_PNeeds2S.espRI_Alcohol.espRI_FOSE.espRI_LootTableRI.espRI_LootTablePN.espCRAFT - Activation Perk.esp CRAFT ITEMSStealthboy Recon Armor - CRAFT.espCALIBR Ammo Schematics - CRAFT.espFOOK Weapons - CRAFT.espCRAFT - Workbench and Crafting Expansion combined.esptbase.espPrimary essential.esp MAKES NON ENEMY NPC'S JUST GET KNOCKED OUT INSTEAD OF DEATHSecondary essential.espButch essential.espEssential death time 60 secondes.espUber Dogmeat.espUltra Olney.esp MAKES THE OLNEY TOWN VERY DANGEROUSNailedToDeath.esp MAKES MUTANTS VERY POWERFUL AN STRONG HARD TO BRING DOWNGPs Oasis - Clean Water 1.1.espMTC MoreGuardsInBigTown.esp ALL THESE ARE JUST COOL LITTLE STUFFcollectionagent_improved.espMore Merchant Caps.espreal deputy weld V0.2.espFallout 3 Girls Redone.espBetterButler.espPotw V0.6.espFollowMe.espFollowersRelax.espSammy The Singing Robot.espRivet_city_security.espNot alone in the Wasteland anymore.espCaravanUpgrades.espNPCs Sleep Tighter.esproyphilipsveryevilwmask.espHeights.espMoreMapMarkers.espGoreMod.esp REALLY GROSS GOREOasisStorage.espMegaton Tweaks 1.28.esp TOTALLY AWESOME OVERHAWL OF MEGATONRecieveTenpennySuite.espForge.espFireLightFix.espQuantumPipeV2.espTheManBehindTheCurtain.espGalaxyNewsRadioFix.espVault-Tec Experimental Dimensional Safe.espamjygold bars.espUsableCigarettes.espAfrosNukaCola.espIceColdWater.espMRE.espFalloutFood.espHAZdrugs.espInebriation-FOSE.espAD-BAND MOD.espPretenderMask.esp CLOTHING AN STUFFskeleton_Mask.espScubaTank.espNippyClothing.espZumbsDarkerSunglasses_no_replace.espLuckySpecs.espAviators.espArynnsSexyLeatherdress_EV.espBPV.espneocap.espPop Culture shirts.espfu_outfits.espSCC Armor.espREJillOutfit.espDaves Special Gift.espDoctorOfTheWastesBeta1.05.esp PLAYER MADE PERKSCybernetic Implants Xangi.espRestoreLife.espF3UmpaAnimation.espThe Groovatron.espExplosive Entry.espDK_BulletTime.esp BULLETTIME IS A MUST HAVE,T_R_A_S_C_H.espBottle That Water.espMagic Fingers Perk.espDree Perks.espMelee-UnarmedPACKeng.espKaBOOM.esp MAKES THINGS BLOW UP A LOT BETTERLessBouncyGrenades.espLaserSword.esp WEAPONS AN STUFFJQ-DuncanSword.espWieldableTorches.espModern weapons.espHZ_Glock.espSunGlassesFX.espTL_Color.espMaxLevel100.espVATS - MCE.esp MAKES VATS CHANCE TO HIT BASED OFF SKILL RATHER THAN DISTANCEVatsLongerDistance.esp VATS FROM 200-300 YARDS OR MOREPrecision_AutoAim_6000.espHZ_MoreShells_Extreme.esp SHELLS PILE UP ON THE GROUNDno blur on hit.espExtreemeLongDeathCamera.espVanity Camera Mod.espRivens_Eyescapes.espUltra pip-boy light.espWasteland Weather Overhaul .9.esp SHOULDN'T WORK WITH ENHANCED WEATHER BUT IT DOESFellout-Full.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Radioactive Rain Plugin.espMart's Mutant Mod.espRI_PNMMM.esp COMPATIBLITY PATCH FOR REAL INJURIES AND MMM TO WORK TOGETHERMart's Mutant Mod - FOOK.esp COMPATIBILITY PATCH FOR FOOK AN MMM TO WORK TOGETHERMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - No Geckos.espMart's Mutant Mod - No Wanamingos.espMart's Mutant Mod - No Floaters.espMart's Mutant Mod - Hunting & Looting.esp Link to comment Share on other sites More sharing options...
Striker51z Posted July 5, 2009 Author Share Posted July 5, 2009 Windows remote assist is a program that allows some1 2 c what u c on ur comp and control it and wat not. Link to comment Share on other sites More sharing options...
Striker51z Posted July 6, 2009 Author Share Posted July 6, 2009 never mind i got it to work, 4got to mess with the fallout.ini and then i got it to work. Link to comment Share on other sites More sharing options...
Striker51z Posted July 6, 2009 Author Share Posted July 6, 2009 never mind i got it to work, 4got to mess with the fallout.ini and then i got it to work. Link to comment Share on other sites More sharing options...
mechine Posted July 9, 2009 Share Posted July 9, 2009 You could read this the folks smarter than me usually just point to it http://thenexusforums.com/index.php?showtopic=120735 Link to comment Share on other sites More sharing options...
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