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[Mod Request] Halo of Spores Extended Functionality


PandaOptics

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Simply put, when a Spore Druid gets to around level 6/7 I would like if Halo of Spores would gain enhanced functionality, and that when it kills something while you have your Symbiotic Entity passive active, that it releases a cloud of necrotic spores in a 15m range for 1 turn that will, on Failed Con Save (of like 10), place said Necrotic Spores on any enemy creatures/humanoids in the area who failed it, resulting in them taking 1d6+ Wisdom Modifier of Necrotic damage per turn for 5 turns.

 

Yes, this is meant to possibly be op.

 

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