Jump to content

[SE]A more "balanced" Dragon Aspect overhaul mod.


Toern

Recommended Posts

I really love Dragon Aspect as an idea for a shout; the ultimate "capstone" of a Dovahkiin's latent potential, empowering them greatly...But I was miffed by the daily restriction, so I looked at mods that could rectify that, and saw an overhaul that went COMPLETELY over the rails, to the point that I genuinely think it could've be categorized as full on cheat mods.
I could've just installed a mod that removed the daily timer and be done with it... But that overtuned mod made me start thinking of a more balanced (but still powerful) rendition of Dragon Aspect...
So, with a fire in my belly with an idea in mind of what I wanted each word to do to appeal to those that wished for more oomph, but not going completely off the rails, I installed the Creation Kit aaaand couldn't even figure out how to even edit stat effects, despite pouring over tutorials for the better half of an hour.

So I decided to see if anyone else more experienced likes the idea, and is willing to realize it in my stead.



Here is my idea, with the three changes I'd like to bring, alongside the reasoning why;

Firstly, remove the daily restriction.
During my confused meddling with the Creation Kit, I discovered it's as simple as un-ticking a box. I don't feel like Dragon Aspect should be limited on that front, as it just feels weird that the capstone shout of Dovahkiin is restricted.

Secondly, change the armor rating buff to DR that scales with every word. 10% for the first word, 20% for the second, 30% for the third.
This should offer more protection for both melee fighters and casters in general (as long as the caster isn't using Dragonhide, at least.) Most players (AFAIK) try to cap their AR, so the shout's AR ends up being somewhat redundant. It being DR gives the shout's user added durability, but it's lower magnitude shouldn't make surviving a complete non-issue, I hope.

Thirdly, add a spell damage buff to the first word, mirroring the power attack buff that the first word also has.
Outside of Elemental Blast, Destruction magic isn't really the best choice at higher difficulties, or even a competitive alternative. Hopefully, this change, mirroring the buff that Melee users get, would make playing a spellcaster with this shout more appealing.




And that's pretty much all I had in mind. Just some seemingly simple changes. Hopefully it can be brought forward and realized by someone more intimate with how the Creation Kit ticks than I'll ever be.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...